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Banned User, Player (143)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
I'm thinking of improving the mode Maxim no warps, because in the beginning can be improved (I mean, on the home screen) I'm Feeling prepared the first area
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Banned User, Player (143)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
gstick wrote:
YouTube link / vbm I improved ljffdb2's Maxim boss rush. Enjoy! edit: addition of vbm
This will serve for a submission?, I think I like this job
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Post subject: "Maxim Version" in 22.75
Player (197)
Joined: 4/6/2008
Posts: 23
Location: Nara, Japan
microstorage For now, I have improved the "Maxim Version" by 32 frames. I'll submit this when I'm totally sure that there aren't any more parts can be improved in this. I'm fed up with frame war...
mmarks wrote:
I'm thinking of improving the mode Maxim no warps, because in the beginning can be improved (I mean, on the home screen) I'm Feeling prepared the first area
I'm curious.
mmarks wrote:
I think I like this job
Thanks. I'm glad. :)
Player (197)
Joined: 4/6/2008
Posts: 23
Location: Nara, Japan
Sorry... I'm foolish. I made a new topic by mistake, could anyone merge it into the HoD topic or delete it? Moderator edit: Wish granted.
Post subject: Re: "Maxim Version" in 22.75
Banned User, Player (143)
Joined: 8/30/2010
Posts: 500
Location: Argentina Bs. As.
gstick wrote:
microstorage For now, I have improved the "Maxim Version" by 32 frames. I'll submit this when I'm totally sure that there aren't any more parts can be improved in this. I'm fed up with frame war...
wow, this has to publish EDIT: Added encodes Encodes: MKV MP4 Streaming: YouTube DailyMotion
[18:51] <scrimpy> Oh, nothing [18:51] <mmarks> oh [18:51] <Nach> I think scrimpy is just jealous of you mmarks
Player (197)
Joined: 4/6/2008
Posts: 23
Location: Nara, Japan
Thanks a lot, Moderator! I was dying of shame.
mmarks wrote:
Encodes: MKV MP4 Streaming: YouTube DailyMotion
Wow, you are a little hasty. o_O
Post subject: Re: "Maxim Version" in 22.75
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
gstick wrote:
microstorage For now, I have improved the "Maxim Version" by 32 frames. I'll submit this when I'm totally sure that there aren't any more parts can be improved in this. I'm fed up with frame war...
Fear not. You've performed this perfectly. Congratulations, especially on figuring out how to squeeze through the upper-left corner of the Clocktower room! I never succeeded doing that.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Player (197)
Joined: 4/6/2008
Posts: 23
Location: Nara, Japan
klmz wrote:
gstick wrote:
microstorage For now, I have improved the "Maxim Version" by 32 frames. I'll submit this when I'm totally sure that there aren't any more parts can be improved in this. I'm fed up with frame war...
Fear not. You've performed this perfectly. Congratulations, especially on figuring out how to squeeze through the upper-left corner of the Clocktower room! I never succeeded doing that.
Thank you, klmz! OK, I'll submit it soon.
Tompa
Any
Editor, Expert player (2142)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Maxim "in bounds" TAS WIP on Nico, about 14 seconds faster so far compared to published TAS Member: http://www.nicovideo.jp/watch/sm14759085 Free: http://www.nicozon.net/watch/sm14759085 Looks awesome so far.
Editor, Skilled player (1405)
Joined: 3/31/2010
Posts: 2086
Certainly does, I'll be looking forward to that.
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Tompa wrote:
Maxim "in bounds" TAS WIP on Nico, about 14 seconds faster so far compared to published TAS Member: http://www.nicovideo.jp/watch/sm14759085 Free: http://www.nicozon.net/watch/sm14759085 Looks awesome so far.
how about this link.. http://video.niconico.com/watch/http://www.nicovideo.jp/watch/sm14759085
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Editor, Experienced player (730)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
I'm glad to see this being improved. I was a little sloppy in parts of my run, and new techniques have been found since then.
Homepage ☣ Retired
Tompa
Any
Editor, Expert player (2142)
Joined: 8/15/2005
Posts: 1934
Location: Mullsjö, Sweden
Part 2 Member: http://www.nicovideo.jp/watch/sm14767902 Non: http://www.nicozon.net/watch/sm14767902 EDIT: Run is done, whole run can be seen here: http://www.nicovideo.jp/watch/sm14778760 http://www.nicozon.net/watch/sm14778760 32 seconds faster. Good stuff! Edit 2: Actually... He wasn't using TAS-timing apparently, which is stupid. The time is actually around 12:17.
Skilled player (1308)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
So is anybody willing to do a true 100% run of this?
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
What define a true 100% run of this game? EDIT: And this game does have had 5 (4 current) categories just as Super Metroid.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
And nothing bad about that, trust me. :)
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Editor, Emulator Coder, Expert player (2106)
Joined: 5/22/2007
Posts: 1134
Location: Glitchvania
moozooh wrote:
And nothing bad about that, trust me. :)
I've already given permission on a "in-bounds-all-bosses" run which would setup the 6th 5th (published) category. You people want more? What about a "low%" run? An "OK-ending" run? Or a "hard-boss-rush" played as Simon?
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
Joined: 5/12/2013
Posts: 5
All previous updates here, to stop the post from being cluttered: http://pastebin.com/EphQxY8F Finally beat DWB. I've also decided not to submit this when it's done, due to possible route change for the bosses, and me having no idea how to manipulate crits at the moment. I'll still be completing this just to get used to the movement and certain boss strats. Here's everything up to the zip after DWB: https://www.youtube.com/watch?v=rr4_W0xoAuk
Player (172)
Joined: 12/28/2007
Posts: 235
Location: Japan, Sapporo
You may want to watch this run. I wonder why no one has posted it here yet... Link to video Author: Yuzuhara_3 Length: 11:12.02 Frames: 40321 Re-record Count: 145562 Sorry, I couldn't find its movie file.
Retired because of that deletion event. Projects (WIP RIP): VIP3 all-exits "almost capeless yoshiless", VIP2 all-exits, TSRP2 "normal run"
Joined: 5/12/2013
Posts: 5
Thanks for posting that, it definitely brings up a lot of ideas (shurikenless damage glitch?), but unfortunately since I'm using zips and warps, most of the route is entirely unusable for me.
Patashu
He/Him
Joined: 10/2/2005
Posts: 4017
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Joined: 10/8/2013
Posts: 126
Is this stuff known around here? Link to video I dunno if there's anything particularly useful you can do with this yet. EDIT: Here's one idea, at least: grabbing some save point early for a "Saveroom"-warp. For example, you could warp to Castle Top Floor, save on the save room there. Then you'd do the "copy file" type of a warp, which can be used to return Juste back to the beginning of the game, while still keeping the Castle Top Floor savepoint as the return point for the save warp. I dunno how this'd work route-wise or anything, but hey, at least it can be done :P Another possible use would be getting the Floodgate key from Skeleton Cave early, and similarly just teleporting back to the start. Again, no idea if this means anything for a run.
Joined: 10/8/2013
Posts: 126
More stuff: Link to video So yeah, Dracula Relics can be skipped.
Samsara
She/They
Senior Judge, Site Admin, Expert player (2123)
Joined: 11/13/2006
Posts: 2794
Location: Northern California
Patashu wrote:
Link to video
Interesting as this is, it's a ROM hack that doesn't really change the game in any way aside from adding new characters so I doubt it'd be acceptable.
ZX497 wrote:
(videos)
Excellent finds! Can't wait to see them put to use in a TAS.
TASvideos Admin and acting Senior Judge 💙 | Cohost
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Joined: 10/8/2013
Posts: 126
So, a tiny update on some findings. Don't think I'll make a vid, since there's not really much more than just, some info I guess you'd call it, nothing particularly fancy or anything. - If you have camera lock, you can cancel it by activating the rolling skeleton head in Skeleton Cave B. Would be interesting to know what would happen if you could zip out of that room while the head is rolling, but doesn't seem like there's a way. - By using the Griffin's Wing, you can use the drawbridge to zip to Clock Tower by smashing yourself against the ceiling right before it closes. - Getting MK's Bracelet is pretty annoying if doing Relic Skip. Not only do you need Crushing Stone for it, you can't even pick the bracelet up while the camera is locked, since the cutscene with Maxim won't trigger. Maybe there's some zip to the left side of that room? - Picking up items on the same frame as you Level Up doesn't seem to do anything interesting. If you pick up a Life Up, only "Level Up" is displayed. If you pick up a Heart Max Up, both the texts are shown, on top of each other. Also, some stuff I'm wondering: - Warp rooms are kind of weird, I'm not even sure I understand completely how they work. Basically, the trigger for the warp rooms is watching the Death cutscene at Clock Tower B, after that you can use them to warp from one castle to another or in-between them. However, it seems sometimes if you get a warp room visit before watching that cutscene, you cannot warp to that warp room yet, and I'm not quite sure what I've done differently to make it so. If I visit another warp room after watching the cutscene, I've always been able to also warp to the warp room I got before I watched the cutscene... but sometimes I've been able to do it right off the bat too. - Testing whether or not it's possible to do the Talos warp to Clock Tower at the start of the game, in such a way you'd be able to get in the Save Room, might be worth it for All Relics or something.
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