• Genre: Racing
  • Uses FCEU.12
  • Manipulates Luck (to avoid the wands)
  • Aims for fastest time
Okay, I'm glad I re-did this. This version is 4 seconds faster than my previous version. The biggest differences were a better name screen, taking the shortcut on the silly maze, and taking a shortcut on the beginning of the final maze. Also I managed to squeeze more frames out of most of the other levels.

DeHackEd: Yoink

TASVideoAgent
They/Them
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This topic is for the purpose of discussing #774: adelikat's NES Marble Madness in 02:50.55
Joined: 11/15/2004
Posts: 804
Location: Canada
Dude. The screen couldn't even keep up with you for the first few levels. Great job. Obvious Yes vote.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Joined: 7/28/2005
Posts: 339
Awesome. Yes.
JXQ
Experienced player (750)
Joined: 5/6/2005
Posts: 3132
Holy awesome. This looks waaaaaay better than version 2, which already looked great. And it didn't take you long to redo it! Yes from me.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 11/15/2004
Posts: 804
Location: Canada
No activity on this thread in a couple of weeks. It's a lot faster than the current run. I sure hope it gets published.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3598)
Joined: 11/3/2004
Posts: 4738
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hopper wrote:
No activity on this thread in a couple of weeks. It's a lot faster than the current run. I sure hope it gets published.
me too!
It's hard to look this good. My TAS projects
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
This movie gets a YES vote from me. It was pretty amazing that you were so fast that the screen couldn't keep up with you. Good job! I noticed that you recorded this movie with the ROM Marble Madness (U) [o1].nes. It worked fine with the ROM Marble Madness (U).nes too, I was just surprised that you recorded it with a [o1] ROM.
adelikat
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Randil wrote:
This movie gets a YES vote from me. It was pretty amazing that you were so fast that the screen couldn't keep up with you. Good job! I noticed that you recorded this movie with the ROM Marble Madness (U) [o1].nes. It worked fine with the ROM Marble Madness (U).nes too, I was just surprised that you recorded it with a [o1] ROM.
thanks As far as the ROM, How do I find out which one it is?
It's hard to look this good. My TAS projects
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
I downloaded a zipfile that included all derives of the ROM, and unzipped them all in one folder. That means that I have all the versions of this ROM. Then I compared the checksum for the movie with the checksum for the ROM Marble Madness (U).nes and they didn't match. Then I compared the movies checksum with the ROM Marble Madness (U) [o1].nes and they matched.
Fihlvein
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Joined: 7/28/2004
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Location: Finland Realms
Btw, isn't there some kind of tool for nes roms since there is NSRT for snes?
Joined: 11/15/2004
Posts: 804
Location: Canada
Use the GoodTools, they're the standard for ROM checking. NSRT unfortunately doesn't have a NES version, so use GoodNES.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Player (80)
Joined: 3/11/2005
Posts: 352
Location: Oregon
Nice. I don't know if I'd have the patience to do that much of a delicate game withouth seeing my sprite. It'll get another "yes" as soon as I can give it one.
ideamagnate| .seen aqfaq <nothing happens> DK64_MASTER| .seen nesvideoagent * DK64_MASTER slaps forehead
Joined: 11/15/2004
Posts: 804
Location: Canada
By the way, is your ROM really named Margle Madness?
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
hopper wrote:
By the way, is your ROM really named Margle Madness?
No, as I posted earlier in this thread, the name of the ROM used for this movie should be Marble Madness (U) [o1].nes. The checksum for that ROM starts with 1807. The movie works just fine with the ROM Marble Madness (U).nes too. Just make sure you're not using PAL emulation when playing the movie.
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
actually, it was done with [b1] Edit: saw the movie now.. gj, voting yes^^
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Joined: 12/13/2004
Posts: 103
Looked real good... voted Yes.
Joined: 9/16/2005
Posts: 26
Location: KY
I'm really surprised by you cutting the time by 4 seconds. I would vote yes if I could. Good job.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [413] NES Marble Madness by adelikat in 02:50.55
Active player (422)
Joined: 9/27/2004
Posts: 650
Location: Canada
I dno why i didn't say anything earlier, since I watched this a while back, but it's nice work dude.
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3598)
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thanks
It's hard to look this good. My TAS projects