Posts for feos

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diggidoyo wrote:
Are you suggesting that this same run done properly and subsequently encoded appropriately would be published?
Yes, unless I'm utterly retarded and have no idea of how judging works (after judging 347 runs myself). This can be the case, really. The only problem would be syncing the music, so if it magically syncs, a cheat code to pause the music just for encoding is perfectly fine, as long as no codes are used in the original movie. And it would just require creating such a code.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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From what I saw, most joke April Fools submissions break the rule of beating the game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I didn't think about music, good point. But what if a code is used to make it pause, and hence only be used for an alternate encode? Will it desync?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I was thinking about my Demo category proposal and it's imaginary rules that could have been used to accept rule-breaking runs, and... this is what I think. Any mean of adding something unique to the run might make sense to get published, as long as it does add entertainment. The simplest example is using cheats to unlock difficulties. We can't know in advance if some decision will be supported by the audience or not though, so my Demo rules rely on that a lot. However, there should be a limit on being arbitrary. Guidelines advise against "No jumping except where necessary" kinda things. Now, looking and this submission, it is the same case as (for insnance) using a game-genie code (or a code hack) to add Spring Ball to Metroid just because Metroid II has it. Arbitrary? Quite so. Does it add entertainment? Kinda. If the end result is so different from the clean version that it gets high support (like Saturn's GT code run did), it would have publication chances. But personally, I don't see why this particular feature is strictly necessary to make a game more entertaining. Sure, it reduces boring times, but that's basically all it does. For a smoother experience, there's a tradition over here, to cut out those boring parts from an encode. We cut door and elevator transitions out of Metroid series. The author cut weapon swaps and item grabs out of [2621] GC Resident Evil 4 "The Mercenaries: Castle" by Ubercapitalist in 13:44.33. This is perfectly fine, this is the proper way. So IIRC, the only reason to use this code here, is the author's motivation, or rather, lack thereof to TAS this without it. Given all of the above, as in:
  • it can be done the proper way and result in a similar viewer experience without breaking the rules
  • it doesn't add new entertaining content to the run, it only reduces some boring parts, so the viewer support isn't exceptional
  • it is an arbitrary decision
this run would even get rejected by the acceptionist Demo rules.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Screengrabber.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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http://tasvideos.org/userfiles/info/29966876667818796 When I arrived to this disappearing platform, I was 31 frame ahead. It appeared 30 frames too late. So I had to sacrifice some realtime frames to lag reduction, and now I reach this platform later, but it spanws sooner: 9 frames ahead overall. I doubt it can be improved since if I spawn it even earlier, I won't have time to get there so fast, and it's not about adjusting lag frame by frame, you can only get either a full hit (10 frames), or a stick hit (2 frames). Stick bounces the enemies farther, so you have to run longer to hit them again, that's the reason RTA strat doesn't work in a TAS.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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LionKing94 wrote:
I don't even have any idea how to run this game on PC lol
KEmulator Lite.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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2k frames in the last level, saving 23 frames so far. Another tiny trick found, again with D the frame you press A for a dash jump: it saves you all the turn around time when you're jumping to a different direction. Funny that this is exactly when U/D didn't help in 3D levels!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I didn't mean spamming, just look at those pages and wishlist threads. There's no spam in them, yet the lists are absurdly huge.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm pretty sure your request page will end up looking exactly like this: http://tasvideos.org/ListOfIdeas.html There are also wishlist threads, and they have quite a ton of posts, this is basically a request system already. I mean, if it's somehow limited, it might work, but how would you limit it? Sorry I haven't read all the OP, lol.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Here's some bizarre route that's 40 frames slower than my optimized normal route of this segment (and 20 frames faster than the published run's). LOL. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You should be using a core that has those supported, or an emulator that has a debugger for your platform.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Debugger breaks use the same calls as lua, so at first, confirm if it works there.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Some multiposting, but this is the area when I'd take any optimization help. Can't seem to spawn the wheel before the explosion fades, even though it spawns earlier in the current run. Also, water jumping might benefit from some fresh thinking. http://tasvideos.org/userfiles/info/29838321143560871
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
Both your downloadables codecs are out of date. We're at r2665 not r2197.
I wouldn't consider this one critical.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is how RoboManus jumps
Language: asm

loc_0_CF21: $CF21:20 4A CF JSR sub_0_CF4A A:00 X:04 Y:00 S:FB P:nvUBdIZC sub_0_CF4A: $CF4A:FE DF 03 INC Obj_various_cnt,X @ $03E3 = #$4F A:00 X:04 Y:00 S:F9 P:nvUBdIZC $CF4D:BD 83 05 LDA objects_some_anim,X @ $0587 = #$84 A:00 X:04 Y:00 S:F9 P:nvUBdIzC $CF50:49 F0 EOR #$F0 A:84 X:04 Y:00 S:F9 P:NvUBdIzC $CF52:4A LSR A:74 X:04 Y:00 S:F9 P:nvUBdIzC $CF53:69 10 ADC #$10 A:3A X:04 Y:00 S:F9 P:nvUBdIzc $CF55:DD DF 03 CMP Obj_various_cnt,X @ $03E3 = #$50 A:4A X:04 Y:00 S:F9 P:nvUBdIzc $CF58:60 RTS (from sub_0_CF4A) ---------------------- A:4A X:04 Y:00 S:F9 P:NvUBdIzc $CF24:B0 1E BCS loc_0_CF44 A:4A X:04 Y:00 S:FB P:NvUBdIzc $CF26:A9 00 LDA #$00 A:4A X:04 Y:00 S:FB P:NvUBdIzc $CF28:9D DF 03 STA Obj_various_cnt,X @ $03E3 = #$50 A:00 X:04 Y:00 S:FB P:nvUBdIZc $CF2B:A5 26 LDA RandomValue_2 = #$15 A:00 X:04 Y:00 S:FB P:nvUBdIZc $CF2D:29 02 AND #$02 A:15 X:04 Y:00 S:FB P:nvUBdIzc $CF2F:09 05 ORA #$05 A:00 X:04 Y:00 S:FB P:nvUBdIZc $CF31:9D C0 04 STA Objects_Z_speed,X @ $04C4 = #$FE A:05 X:04 Y:00 S:FB P:nvUBdIzc $CF34:A5 27 LDA RandomValue_3 = #$89 A:05 X:04 Y:00 S:FB P:nvUBdIzc $CF36:29 80 AND #$80 A:89 X:04 Y:00 S:FB P:NvUBdIzc $CF38:9D 56 05 STA Objects_dir,X @ $055A = #$00 A:80 X:04 Y:00 S:FB P:NvUBdIzc $CF3B:BD 83 05 LDA objects_some_anim,X @ $0587 = #$84 A:80 X:04 Y:00 S:FB P:NvUBdIzc $CF3E:9D 65 05 STA Objects_X_speed,X @ $0569 = #$00 A:84 X:04 Y:00 S:FB P:NvUBdIzc
objects_some_anim increments by $C every time you hit him, and Obj_various_cnt increments until it overcomes the messed up value of objects_some_anim (SHIFT(XOR(a, 0xf0), 1) + 0x10), then a jump happens and Obj_various_cnt resets. The speed and direction are random, but you can't get vertical speed other than 5 or 7. tl;dr: doesn't look manipulatable. EDIT: After RoboManus we're 02:30.37 ahead.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'd wait for some better variety, like what we have with Doom. Though even then it may end up unstarred, because 7.1 is what 14 voters give.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Not so sure about Wolf. How many episodes does it have?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Adding laggy hits to freeze the timer also freezes my progression, so I guess level 1 isn't improvable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hi random, did you know
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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http://tasvideos.org/userfiles/info/29772816889288477 Missed 1 lag frame, so boss started 1 frame later for me, even though I spawned him 144 frames faster. Fuck you global timer.
Derakon wrote:
What am I looking at here?
This is how far you stand to still be able to hit that grey enemy.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Forgoes major skip glitch isn't vaultable.
Forgoes using dirty SRAM Uses sub-optimal character for dirty SRAM standards (aka. doesn't uses Emerl)
I also don't understand this. If it doesn't use dirty SRAM, what is does the second point mean? If it indeed uses a suboptimal character, it isn't vaultable either.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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