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We've never had an optimization rule saying "if we can improve your run it's rejected", it's always been a matter of good enough to look superhuman. The judge role requires TASing experience exactly to allow distinguishing between good enough and not good enough. It still remains a matter of helping the author improve their skills, for example when we see that something is rejectable, we try to give useful hints and test things for the author to rely on.
In fact, the PAL version of the game also needs to be good enough to be acceptable. I think I provided enough examples of acceptable PAL versions in this thread and in the judgment. The problem here is that "good enough" is not the argument pro this version's movie. We kinda all agree that this version is the same in terms of actual gameplay that you get to see in an optimized movie, aside from the dialogs that we don't count. It's the same situation as between NTSC and PAL versions of Super Mario Bros.
The point pro this movie is "even though it's not any better or different than the NTSC version in terms of gameplay, let it be there until an NTSC run is made". One problem with that approach I covered in my previous post, but there's actually more. Since the game engine is very slightly different, how can we reliably compare optimality if there is a published PAL TAS, and an NTSC one gets submitted? Some differences in mechanics will be just a result of the version switch. But to properly obsolete movies we want to be sure new optimization techniques are applied. If we don't demand new optimization techniques, then we can't be sure the new movie is on the same (or higher) level of optimality until we try to reTAS it all. And if we demand new techniques, then we end up preferring the PAL version by default until those techniques are discovered, and they may never be found. Which, again contradicts the meaning of the rule.
Just like with PAL SMB, I don't think marginal difference in dialog skipping adds much entertainment value for the general audience, because it's not an automatic thing. There are certaingameplay features people usually expect to be showcased in a run to consider it entertaining. Those features may be different for different people, and of course some people get entertained by marginal timing differences (or even nuances you can't see in the movie at all). Yet the general audience's tastes still look for something more apparent and specific, like visibly creative gameplay. And I think jumping into a wall to end the game does feel rather creative indeed, which is why this movie's feedback was really positive. I just doubt it makes sense to compare entertainment value that comes from a few seconds of dialog skipping.
I did evaluate the overall opinion of the audience about version usage, and it was mostly against PAL, just like the rules are. We care about the author's motivation as well, but we can't make decisions only based on that if it doesn't align with the site's and the audience's takes. It would make things arbitrary and unpredictable on the long run. For example if we randomly bend or ignore rules, then the overall impression of unexpected outcome would damage the site much more than having to put into practice decisions that look unpleasant to some people. And in the case of those unpleasant decisions we still try to explain all the relevant details so it doesn't feel like arrogance on our part.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah, also we use to just poke the memory value of level counter to check farther levels easier.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It doesn't matter which version's run is marginally faster or slower. The PAL version just has to be either different enough or better to be allowed. Here's a good example of general preference: #5749: Chef_Stef's PSX Crash Bandicoot 2: Cortex Strikes Back in 36:06.78. The submission text explains why using the PAL version is reasonable on its own grounds.
When instead of this, the 2 versions are nearly identical in TASable gameplay, we simply prefer the NTSC version.
I didn't understand this part at all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That would actually be rather arbitrary. It would either mean that we're ready to ignore the PAL rule every time there's no NTSC run yet, or just from time to time. To be less arbitrary we have some discussion about the audience's general preference, to check if it aligns with the rules. I even posted my preliminary stance on this movie, and the author expressed understanding. What was seen in this thread can't be considered general consensus that PAL should be allowed in this case, it was actually the opposite. Having no noticeable gameplay differences between versions plays a role I think. And skipping dialogs doesn't count as such unless the very gameplay is based on that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Here's the rule we use:
http://tasvideos.org/MovieRules.html#GamesWithoutClearEnding
We require that difficulty no longer increases and all unique gameplay has been beaten. BG color doesn't seem to affect gameplay, but are you sure the difficulty stops at level 2?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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it's also #3 among all current Mega Men, not bad.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It says "generally not allowed", not "generally not preferred". It's stricter than "okay for now, but do it right next time". And with this game, there are no significant merits worth using the PAL version. It's just very slightly different, like SMB PAL.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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There should be font size config somewhere in tastudio menus.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Gimmick and RMMI have the lowest rating on the list, so we could replace the former with Celeste and the latter with something else MM related.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Right now there are 4 starred Castlevanias: 2 old-school and 2 modern, and the latter 2 do cover "all souls" and "all bosses" categories. If the suggested run is notably different from both, it can be starred.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'd like more discussion about both of these suggestions. Celeste is kinda asking for it, but still.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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--> scrimpeh (~scrm@p200300CE170E7C00A81018B72121DE0C.dip0.t-ipconnect.de) has joined #tasvideos
<-- scrimpy (~scrm@p200300CE170E7C00D924E2A0001E8C5B.dip0.t-ipconnect.de) has quit (Ping timeout: 248 seconds)
<-> scrimpeh is now known as scrimpy
--> scrimpeh (~scrm@p200300CE170E7C005D19D9068611AD2E.dip0.t-ipconnect.de) has joined #tasvideos
<scrimpeh> oh ffs
<-- scrimpy (~scrm@p200300CE170E7C00A81018B72121DE0C.dip0.t-ipconnect.de) has quit (Ping timeout: 248 seconds)
<-> scrimpeh is now known as scrimpy
--> scrimpeh (~scrm@p200300CE170E7C001CF9189FF449DB68.dip0.t-ipconnect.de) has joined #tasvideos
<-- scrimpy (~scrm@p200300CE170E7C005D19D9068611AD2E.dip0.t-ipconnect.de) has quit (Ping timeout: 248 seconds)
<-> scrimpeh is now known as scrimpy
--> scrimpeh (~scrm@p200300CE170E7C002454CB91972DFB3A.dip0.t-ipconnect.de) has joined #tasvideos
<scrimpeh> omfg
<-- scrimpy (~scrm@p200300CE170E7C001CF9189FF449DB68.dip0.t-ipconnect.de) has quit (Ping timeout: 248 seconds)
<Mothrayas> australia?
<-- scrimpeh (~scrm@p200300CE170E7C002454CB91972DFB3A.dip0.t-ipconnect.de) has quit (Ping timeout: 245 seconds)
<Dacicus> Hostmask suggests Germany. Has Australia taken over Germany?
<Mothrayas> yes, but only the house scrimpy lives in
-*- Dacicus wonders what scrimpy did
<feos> he's been practicing head balance
<Dacicus> Is that bad?
<feos> standard thing for Australians
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Trimmed on last input before credits (-7 minutes) http://tasvideos.org/userfiles/info/60059890207877968
There are 2 screens that the submitted movie skips (cheat unlocked and save), but skipping them isn't needed in the main movie. For encoding I can use either version though.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This should be added to movie annotations then.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Still crashes after frame 1, with libTAS 1.3.5 i386, on 64bit Ubuntu.
Attempt 1: Connected.
[libTAS f:0] Thread 1250 (main) OpenGL vendor: VMware, Inc.
[libTAS f:0] Thread 1250 (main) OpenGL renderer: llvmpipe (LLVM 8.0, 256 bits)
[libTAS f:1] Thread 1250 (main) ERROR: Could not import symbol swr_alloc
Got unknown message!!!
Made it run by going to /usr/lib/i386-linux-gnu and executing
Language: shell
sudo ln -s libswresample.so.2 libswresample.so
Getting this spam though:
Language: shell
[libTAS f:1] Thread 1356 (main) ERROR: Could not import symbol av_opt_set_int
[libTAS f:1] Thread 1356 (main) ERROR: Could not import symbol av_opt_set_sample_fmt
I'm getting this error when trying to dump a video:
Language: shell
Error while decoding stream #0:1: Invalid argument
[rawvideo @ 0x5555557de100] Invalid buffer size, packet size 1224898 < expected frame_size 1228800
Error while decoding stream #0:0: Invalid argument
Finishing stream 0:0 without any data written to it.
I used these game settings to make it look bearable too (doesn't affect the dumping error):
https://i.imgur.com/58czpho.png
For direct manips, the game folder is in /home/you/.local/share/Minor Key Games/You Have to Win the Game
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What is that supposed to mean?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The movie lasts until the credits end. Does it have necessary input there, or is it blank frames?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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My main question from the start was, has he sent you WIPs that were faster than yours? He just said it's clear from the video (it's not). I interpreted your previous replies as "yes he improved upon me, but then I improved upon him", now you're saying he didn't. Which part did I get wrong?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.