Spacegulls is a homebrew NES platformer developed by Morphcat Games.
This is an improvement over #8640: Oopla's NES Spacegulls in 05:09.32.
This is an improvement over #8640: Oopla's NES Spacegulls in 05:09.32.
Game can be found here:
https://morphcatgames.itch.io/spacegulls
https://morphcatgames.itch.io/spacegulls
Game Objectives
- Emulator used: Bizhawk 2.11
- Aims for fastest time
- Takes intentional damage
Of the 1095 frames of difference with the previous TAS, 576 come from actual optimization, the rest come from ending input earlier.
Timesaves come from cumulative frames saved in most of the rooms.
Some rooms have 1 frame of difference just from slightly different x subpixels, I think, which makes the bird walk more or less per frame so it may win or lose a frame randomly. Also found that a grounded jump + holding jump midair gives slightly more vertical movement than 30hz flaps initially.
Some rooms have 1 frame of difference just from slightly different x subpixels, I think, which makes the bird walk more or less per frame so it may win or lose a frame randomly. Also found that a grounded jump + holding jump midair gives slightly more vertical movement than 30hz flaps initially.