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If you've ever wanted to see how a superhuman would beat your favorite video games, you've come to the right place. We have videos of all the popular franchises: from Super Mario Bros. and Sonic the Hedgehog down to Pokémon and Final Fantasy. No matter what genre of game you prefer, be it adventure, platformer, puzzle, shooter or sports, we have them all. Please, visit our welcome page for an introduction, or check out our Newcomer Corner for some hand-picked recommended videos to watch.
Help LeKukie Fix His Roof
We're helping raise awareness for Super Mario Bros world record holder and Marble Madness TASer LeKukie and his family, who were affected by a recent severe windstorm.
A GoFundMe page has been set up by Kosmic to help LeKukie and his family with home repairs. The goal has already been surpassed, but more support is greatly appreciated, especially for someone who's been through so much already:
https://www.gofundme.com/f/fix-lekukies-roof
https://www.gofundme.com/f/fix-lekukies-roof
"Lekukie is the World Record holder for speedrunning Super Mario Bros. Any% (4:54.365). There was a severe windstorm in Brazil recently, where Lekukie lives. The storm blew the roof off of his family's home. We're raising money to help this family repair their home and have a fully functioning roof again."
News
Trans/NB Assisted Superplayers Discord open
posted by Memory 6 days ago
I'd like to announce that I am opening a Discord server for Transgender and Nonbinary TASers called the Trans/NB Assisted Superplayers! This is a place for trans and nonbinary tasers to interact and support each other. We also would like to host events and such as well! This is not a space restricted to TASVideos members by any means, so any trans/nb TASers are free to join! To access it simply fill out the application form. Social media updates can be found on our Bluesky: @tnbas.bsky.social.
Plans are already underway to collaborate with Really Really Long A Thon and Frame Fatales for a marathon event taking place August 28th through September 1st 2026 where trans and nonbinary TASers are encouraged to submit! More information can be found in the discord.
For those who might be worried, no I am not leaving TASVideos or anything, nor should this impact my duties in any way. I simply want to do more for TASing at large and give back to the trans and nonbinary individuals who contribute so much to our communities.
Formalizing and displaying alternate timing or scoring methods!
posted by ikuyo 7 days ago
Well, it was a matter of time.
As of a couple days ago, our submission form officially allows the submitter to report an alternate timing method or optimization metric, such as in-game time or score! You can now see titles like #1312: ikuyo's PC Sayonara Wild Hearts "maximum score" (2,116,350) in 48:23.136 or #4444: (a lot of author)'s N64 Super Mario 64 "120 stars" in 1:14:04.444 (Console Timing)
Here's also an example of this information in the submission queue (image sourced from a development build of the site)
While we have officially allowed TASers to use whatever metric they want as an optimization target, this decision was not reflected in the way we display submissions and publications on the site, most notably in publication titles and YouTube encode titles. This has been a historical source of confusion, leading to several communities assuming we don't support in-game timers at all, or even causing casual audiences to assume TASes are slower than their real time counterparts.
You will find both a drop-down to select the metric or timing used in the movie, and a field to type how it should be displayed. This information will be used to fill the title data for the movie wherever needed.
If you plan to use this feature, we recommend you explain to us how to calculate or measure the reported metric if it is not obviously apparent, such as when using real time speedrun metrics. This will make it easier for judges or anyone unfamiliar with the game's speedruns to know what to look for.
By the way, if you have or know of a publication that you would like to use an alternate timing method, we have opened a thread for Publication timing/score update requests, as it can only be changed by people with editing permissions. Keep in mind that this could take us a while, as we are as usual working on a lot of things. Also, this feature is likely to get further revisions and changes in the future, as we find more cases that could use it. Thanks for your patience, and happy TASing!
While we have officially allowed TASers to use whatever metric they want as an optimization target, this decision was not reflected in the way we display submissions and publications on the site, most notably in publication titles and YouTube encode titles. This has been a historical source of confusion, leading to several communities assuming we don't support in-game timers at all, or even causing casual audiences to assume TASes are slower than their real time counterparts.
You will find both a drop-down to select the metric or timing used in the movie, and a field to type how it should be displayed. This information will be used to fill the title data for the movie wherever needed.
If you plan to use this feature, we recommend you explain to us how to calculate or measure the reported metric if it is not obviously apparent, such as when using real time speedrun metrics. This will make it easier for judges or anyone unfamiliar with the game's speedruns to know what to look for.
By the way, if you have or know of a publication that you would like to use an alternate timing method, we have opened a thread for Publication timing/score update requests, as it can only be changed by people with editing permissions. Keep in mind that this could take us a while, as we are as usual working on a lot of things. Also, this feature is likely to get further revisions and changes in the future, as we find more cases that could use it. Thanks for your patience, and happy TASing!Open call for contributors, with application form!
posted by ikuyo 18 days ago
TASVideos has been quite busy lately, as you may know. And thus, we may need some more hands and voices to help us handle our work. We are always looking for people willing to help us, but until today the way to approach us and volunteer was rather informal.
And we are here to fix it: this is the new official TASVideos Volunteer Application form! If you want to do wiki editing, reviewing, encoding, or any other form of volunteer work for the site, fill this form and we will get to you in due time. Thank you a lot! The site and our community appreciate your contributions. Apply here! https://forms.gle/Ly8fXyVtRpwUBn1t7. If you would like further details on how to help the site, please read https://tasvideos.org/Helping
TAS Framework Requirements Updated
posted by Memory 23 days ago
We have finally overhauled our requirements page for accepting new TAS frameworks. The page was previously written with primarily emulators in mind, but the page is now written to be friendly to single game tools such as CelesteTAS and GZ, the Ocarina of Time Practice ROM as well as large scope frameworks that are not emulators by definition such as libTAS. As TASers adapt new and creative ways of TASing games, we must keep up and accept these sorts of tools as well.
If you are interested in us accepting any sort of TASing framework, please reach out to an administrator or an administrator assistant. Also worth noting that these requirements are by no means final. If you have concerns that a framework you're using does not pass the requirements listed, we would be happy to discuss and negotiate. There is also discussion in Thread #22894: Potential support for single game/series/engine tasing tools.
A short Japanese game about a small green toy who can summon stars to help him defeat monsters and to use them as platforms to reach high places and travel fast.
In this movie, the authors collect all of the items to enter the secret 7th level after the boss at the end of the 6th level, and do so 2 minutes and 15 seconds faster than the previous movie.
The game cartridge of Gimmick! contains a special microchip, FME7, which extends the number of sound channels in the game from 5 to 8, creating a more melodic soundtrack than in most other NES games.
This movie has an Atlas Map encode of Level 6, which shows the standard encode overlaid on a zoomed out map.
If you like this, be sure to check out the other run of this game, which skips the secret items.
Watch this run being played back on a real console.
Latest Publications
32:05.746
GBA
4 hours ago
Super Mario Advance 3: Yoshi's Island "warp glitch"
by Tegron & Walgrey
19:45.038
DOS
13 hours ago
Aro "100%"
by Noxxa
7:20:21.948
PSX
Yesterday
Breath of Fire III "best ending"
by Xujhan
35:34.934
FDS
Yesterday
Super Mario Bros. 2 "all levels, Luigi"
by JQJ
04:05.099
Genesis
3 days ago
Generations Lost
by Induviel
Newest Submissions
44:39.007
Arcade
16 hours ago
varth: operation thunderstorm
Status:
New
by thegugafá
09:21.106
Genesis
Yesterday
Misplaced
Status:
New
by Cephla & Alyosha
05:54.416
NES
Yesterday
Super Mario Bros. "warps"
Status:
Judging Underway
by BomzhbezBMV3000
18:13.856
GBC
Yesterday
Rayman 2
Status:
New
by SuperSqank
04:45.684
SMS
Yesterday
ALF
Status:
Judging Underway
by TascoDLX
Newest User Files/WIPs
| Uploaded | By | Filename | Title |
|---|---|---|---|
| 7 hours ago | ShgofcTAS | ryuthela2.bk2 | Ryuthela WIP |
| 17 hours ago | inconsistent | The Original Adventures All Levels - The Temple of Doom v3.bk2 | The Original Adventures All Levels - The Temple of Doom v3 |
| Yesterday | inconsistent | The Original Adventures All Levels - The Temple of Doom v2.bk2 | The Original Adventures All Levels - The Temple of Doom v2 |
| 2 days ago | ShgofcTAS | All Bugs.bk2 | All Bugs New |
| 2 days ago | Technickle | Top Gear 2 (USA) all tracks - Britain improvement.bk2 | TG2 - Britain |
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