TASVideos News and Announcements (posted by TASVideos senior staff).
Load State: a TASVideos Monthly Recap (May 2026)
posted by ikuyo 21 days ago
Hello gamers of all genders, and welcome! I'm ikuyo, writer who can't type, and I am here as your band leader for this month's Load State! Follow my lead as we revisit the month gone by and find TAS work that makes me love this medium. Let's get to it!
- [7112] NES Sack of Flour, Heart of Gold by ZoroarkGX in 03:28.074 is a simple game with a simple TAS. ZoroarkGX is thus required to lean on the basics of platformer optimization, and the result is a movie that in spite of its seemingly basic look, manages to save more than 30 seconds over its equivalent RTA run, reminding us that even the simplest games out there benefit from the superhuman opportunities granted by TASing.
- [7113] PC Jiji and the Mysterious Forest - Chapter 1 "good ending" by MUGG in 00:30.462 relies heavily on step routing and save-quits to minimize random encounters in this Adventure/RPG hybrid, and this combined with extremely efficient movement leads to a really fast completion. Thank you a lot for this one, MUGG!
- [7114] GBC Rayman "100%" by SuperSqank in 23:01.136 is a really fun run where SuperSqank takes advantage of death warps, glitches and clips to make their way thru every collectible and secret. I appreciated the included drawings and diagrams in the submission notes that helped me make sense of the level layouts.
- [7118] C64 Wham Ball by nymx in 04:21.224 is a pinball-inspired game with an interesting twist in the formula, and nymx, with some scripting help, finds a way to speed it up as much as possible with a lot of tilting.
- I had a lot of fun judging [7120] PC Momentous: Monumentum by dillthepill08 in 01:46.783, a tricky platformer where the issue is less gaining speed and more making the most out of it, as momentun is generally preserved. In a TAS setting, it becomes a puzzle game where even small one frame changes drastically change your trajectory. For fans of precise fast movement, this is the movie for you!
- The Game Boy Advance is not a console we usually assocaite with first person shooters, despite having a shockingly large array of those. Dimon12321 brings us [7123] GBA Serious Sam Advance by Dimon12321 in 20:27.073, and makes it look easy to play!
- Krasio makes his first publication on site with [7125] NES Fire 'n Ice by Krasio in 58:26.409, a 5 minute improvement on an over 20 year old movie, with significantly improved routing and execution. Let's give him a round of applause for his first movie!
- One of my favorite site traditions is that no matter what, at some point each year, we will get an improvement to the 16-bit Lion King games. And yes, I will watch them every time! This month we got [7130] Genesis The Lion King by Akiteru, EZGames69, ShgofcTAS & Cubbina in 10:43.312, a 3 second improvement thanks to new strats. Optimization is asymptotic work, and we can always find something to improve.
- [7133] PSX Thunder Force V: Perfect System by thegugafá in 24:42.978 is everything you love about shoot em up TASes. Speedy, daring, and unleashing maximum violence whenever a boss is ahead. thegugafa continues his work in shoot em ups with this one and I am always glad to see it.
- [7134] PSX Thrasher: Skate and Destroy "playaround" by somyeol in 31:39.746 is an entertaining spin on the skateboarding game TAS. Want to watch some funny ragdolls? Unexpected out of bounds? Some great comedic timing? Then somyeol got you covered!
- [7135] N64 Castlevania: Legacy of Darkness "Cornell" by zggzdydp in 43:04.867 is a significant improvement of 5 minutes over the previous run thanks to a combination of new strats and general execution polish. If you love Castlevania 64 and its forgotten rerelease, please give it a look!
- If you enjoy women as much as you enjoy German suplexes, do I have the movie for you! [7140] Genesis Teenage Mutant Ninja Turtles: Tournament Fighters by alexheights1 in 04:04.915 is a hilarious watch as alexheights1 grapples their way through the single player mode of this fighting game!
- CasualPokePlayer gave us several save glitch TASes for Pokemon games that all share the same underlying glitch and setup to skip to the Hall of Fame. As my favorite, I recommend [7144] GBA Pokémon: Emerald Version "save glitch" by CasualPokePlayer in 08:35.173, as I was as confused by the sudden ending as Wurmple was.
- Walgrey went on a spree last month and produced a lot of work. I want to highlight [7146] NES Soccer by Walgrey in 00:14.742, which made me chuckle really hard. Watch as Spain overcomes its anxiety after scoring a single goal, and watch as the United States team fumbles every opportunity to draw while playing solo! Feels a lot like watching my national team, to be honest.
- [7148] NES RoadBlasters by DrD2k9 in 21:33.686 is a bullet hell game disguised as a racing game, and DrD2k9 puts his pedal to the metal as he weaves his way thru each obstacle with no hesitation, dodging every obstacle in his path.
- McBobX returns to the world of Contra with [7154] NES Super C "1 player, low%" by McBobX in 12:54.192 to prove that where we are going, we don't need no upgrades. Watch as he weaves and jumps his way across levels and dispatches enemies and bosses with nothing but the starting gun.
- What, you thought I was gonna let [7162] ZXS Crapbert Buttslut in the muthafuckin' damn stone-circle of the devil. by Darkman425 in 10:29.811 slide? Hell no! Its's a breezy arcade platformer movie with clever usage of limited movement and a catchy tune to go along.
- And to wrap it all up, I will just link you to [7165] Flash The Boohbah Zone "playaround, all interactions" by zapkt in 02:24.444 and not say anything. I promise you, it is best if you go blind. Let go of whatever your ideas about TASing are and let yourself be immersed in this work. I was stunned by it, and I am thankful to zapkt for having made it.
Competition Spotlight #2 (May 2026)
posted by kierio04 26 days ago
Hello everyone! Welcome to the second ever Competition Spotlight! I'm kierio04, and it's time for the review of all TAS competitions from May 2026.
MKWii TAS Competition 2026 (Mario Kart Wii) Each year, this competition is broken up into "sets" of 5 official tasks. May saw the commencement of Set 2 2026.
New SM64 TAS Competition (Super Mario 64) Coincidentally, SM64 is also in Set 2.
Trackmania is absolutely winning in 2026 with multiple active competitions running concurrently. I didn't mention this but, in April, Trackmania passed Mario Kart Wii to become the game with the 2nd most TAS competitions ever held. As of writing this post, the standings are Super Mario 64 in 1st at 419, Trackmania in 2nd at 216, then Mario Kart Wii in 3rd at 163. TASmania (Trackmania Nations Forever) TASmania, the flagship competition, is consistently performing well with around 20 competitors every month!
That's it for May! If you've made it this far, thanks for reading! If you're interested at all in seeing more of what these communities do, consider joining their competitions! Participation helps keep these things going. I look forward to writing again June!
MKWii TAS Competition 2026 (Mario Kart Wii) Each year, this competition is broken up into "sets" of 5 official tasks. May saw the commencement of Set 2 2026.
- 3 May to 9 May: Task 6 2026: Slippery Slope (21 competitors, won by kierio04). This was a speed task, in which competitors were given 4 hours to create a TAS of custom track Compact Closed Pushy Penguins, a klein-bottle shaped course based on the Pushy Penguins gamemode from Mario Party 5. This was a very divisive task, with some people enjoying the chaos and others (including someone who had competed in every official task since late 2021) choosing to opt out of competing altogether. If you're paying attention, you'll notice that I won this task! It was my first solo task win since Task 6 2024 (which was also a speed task).
- 10 May to 30 May: Task 7 2026: Back in the City (25 competitors across 16 teams, won by kierio04 & Police). In this task, competitors were asked to complete a lap backwards on custom track Big Express City without any mushrooms or respawns; a challenge previously done in a series called "CTGP Backwards" by the task winners themselves. Rigged? Fitting victory? Or just inevitable...?
New SM64 TAS Competition (Super Mario 64) Coincidentally, SM64 is also in Set 2.
- 4 May to 16 May: Task 8: It Must Be a Sign (6 competitors, won by galoomba). Despite being a task allowing teams of 2, this was won by a solo competitor! That happens sometimes, and it either means it's a quiet task with less competitors than average or the solo competitor is just that good. Let's go with both. In this task, there were custom-placed boxes and signs throughout Wet-Dry World, and competitors had to interact with all of them before collecting the custom-placed star.
- 18 May to 30 May: Task 9: Road to the Stars (7 competitors, won by Kieran). Taking place on popular romhack Super Mario Star Road, this was the first romhack task since Task 9 2022. In this task, competitors started on the top of a tower and had to collect coins, goombas, and trees before dying to finish.
Trackmania is absolutely winning in 2026 with multiple active competitions running concurrently. I didn't mention this but, in April, Trackmania passed Mario Kart Wii to become the game with the 2nd most TAS competitions ever held. As of writing this post, the standings are Super Mario 64 in 1st at 419, Trackmania in 2nd at 216, then Mario Kart Wii in 3rd at 163. TASmania (Trackmania Nations Forever) TASmania, the flagship competition, is consistently performing well with around 20 competitors every month!
- 2 May to 16 May: TASmania 30 (19 competitors, won by Rio)
- 3 May: SpeedTAS 17 (11 competitors, won by Rio)
- 10 May: SpeedTAS 18 (14 competitors, won by igntuL)
- 17 May: SpeedTAS 19 (8 competitors, won by vogtek)
- 24 May: SpeedTAS 20 (11 competitors, won by Thoman)
- 31 May: SpeedTAS 21 (8 competitors, won by skycrafter)
- 3 May to 5 May: RTC 9 (3 competitors, won by Comfy_Ivy)
- 7 May to 10 May: RTC 10 (7 competitors, won by ingtuL)
- 14 May to 18 May: RTC 11 (12 competitors across 7 teams, won by skycrafter & Rio)
- 22 May to 24 May: RTC 12 (11 competitors, won by Comfy_Ivy)
- 27 May to 30 May: RTC 13 (9 competitors, won by Thoman)
- 5 May to 11 May: LIC Competition #1 (7 competitors, won by Comfy_Ivy)
- 10 May to 17 May: LIC Competition #2 (2 competitors, won by Der_Kabeljau)
- 20 May to 24 May: LIC Competition #3 (3 competitors, won by Der_Kabeljau)
- 25 May to 31 May: LIC Competition #4 (5 competitors, won by Comfy_Ivy)
- 1 May to 6 May: United TAS #4 (TMUF-X) (1 competitor, won by CA1EBYT)
- 7 May: LunaticBay (8 competitors, won by ArkesTM)
- 8 May: Marina (1 competitor, won by Thoman)
- 9 May: Marina XIV (2 competitors, won by charliethepig)
- 10 May: »Lunatix 14 (7 competitors, won by LittleD3m0 & skycrafter)
- 11 May: So Short # 082 (2 competitors, won by Thoman)
- 12 May: TMN Race B-5 (1 competitor, won by Rio)
- 13 May: I-2 (0 competitors)
- 14 May: Kackiest Kacky #412 (0 competitors)
- 15 May: S12 (7 competitors, won by Thoman)
- 16 May: S87 (2 competitors, won by Thoman)
- 17 May: Tropical Mini :) (2 competitors, won by Rio)
- 18 May: MM Lunatic 033 (4 competitors, won by igntuL)
- 19 May: Quic jump 13 (3 competitors, won by igntuL)
- 20 May: Polaris XIV (1 competitor, won by igntuL)
- 21 May: 222 - Khai-Muk (2 competitors, won by igntuL)
- 22 May: Jsut Hard Short | 11 (2 competitors, won by igntuL)
- 23 May: Kacky United D8 | Westie (2 competitors, won by igntuL)
- 24 May: ~ JUMP 57 ~ (6 competitors, won by igntuL)
- 25 May: [Speedracer] stupid LOL 42 (2 competitors, won by Bedeux)
- 26 May: Mini Hard Project #10 (3 competitors, won by Fabi)
- 27 May: A01-Race-Bubble (0 competitors)
- 28 May: xtrm Hard - 9 - S107 (2 competitors, won by igntuL)
- 29 May: Grass fun slider A2# (2 competitors, won by igntuL)
- 30 May: Uni-Hard 06 (2 competitors, won by LittleD3m0)
- 31 May: tracut #018 (1 competitor, won by ArkesTM)
That's it for May! If you've made it this far, thanks for reading! If you're interested at all in seeing more of what these communities do, consider joining their competitions! Participation helps keep these things going. I look forward to writing again June!
C64 non-determinism since BizHawk 2.11
posted by feos on 5/24/2026 9:53 AM
We've discovered that the Commodore 64 core in BizHawk became non-deterministic since version 2.11: loading different savestates from the same timeline may lead to different results later on.
So we recommend to use BizHawk 2.10 or older for C64 TASing, even though it's not yet known how many C64 configurations are affected.
CoffeeTools is now allowed for movie submissions! Welcome UFO 50!
posted by ikuyo on 5/20/2026 8:55 PM
Sometimes you add a single game tool that counts for 50 games! And this is one of those times.
As of right now, CTAS movie files, developed with the CoffeeTools mod for UFO 50 are allowed for submission! This collection of games has a dedicated speedrunning and TASing scene we hope to see work on quite soon.
Many thanks go to synabler, for raising awareness about the tool to staff; to our publishing team, for developing the publication process for PC games; and to Blazier and ToastGhost, main developers of CoffeeTools, for their support and for implementing changes to the format (such as including rerecords count and a timer in the file itself) to improve support on our end.
Happy TASing!
Competition Spotlight
posted by kierio04 on 5/12/2026 9:48 PM
Hello everyone! Welcome to the first ever Competition Spotlight! I'm kierio04, the ambassador you haven't heard of before. Not to worry, you'll be hearing a lot from me over the months to come!
This thread takes after ikuyo's Load State as I'm sure you guessed. However, instead of discussing what's been happening inside TASVideos, I'm going to be discussing what's been happening outside, specifically in the world of TAS competitions. Competitions are a huge passion of mine, and I thought it was about time I made it everyone else's too. So, without further ado, let's wind the clocks back one month and review April 2026.
Throughout this post (and all future posts), you're going to see the words "task" and "competition" used an awful lot. To be clear from the beginning, a task is a single event with participants and a winner, and a competition is a series of tasks which together form a larger event.
MKWii TAS Competition 2026 (Mario Kart Wii) This game means a good deal to me. I've been TASing it for 8 years, and have been running competitions in it for 6. So to counter any claims of favouritism, I'm letting you know that I'm putting it first by right of "it just so happened to be first alphabetically".
Jarometer Tasks (Red Ball) I was talking about the Red Ball TAS community the other day, and my favourite thing about it is that their go-to beginner TASing exercise is to tie one of the maxed ILs. That has absolutely nothing to do with the TAS competition, but I thought I'd share it. The Red Ball TAS Competition was incredibly active at one point, but burnout hit hard and it's currently in hiatus. However, jarometer stepped up and decided to run some one-off tasks of their own.
New SM64 TAS Competition (Super Mario 64) Ah the big one. If you exclude DTC, the many iterations of the SM64 TAS Competition together form the longest-running competition of any TAS community, with over 400 tasks spanning 19 years. Its most recent form being the New SM64 TAS Competition, founded in September 2025.
TASmania (Trackmania Nations Forever) Fans of individual level TASes will be rejoicing for having an official commitment to IL support and then three different IL-focused games mentioned today!! Trackmania has had an incredibly active month of competitions. TASmania is its most major competition, held monthly.
That's it for April! If you've made it this far, thanks for reading! I hope I didn't bore you too much with the finer details. If you're interested at all in seeing more of what these communities do, consider joining their competitions! Participation helps keep these things going. I look forward to seeing all sorts of new competitions and results for May :)
MKWii TAS Competition 2026 (Mario Kart Wii) This game means a good deal to me. I've been TASing it for 8 years, and have been running competitions in it for 6. So to counter any claims of favouritism, I'm letting you know that I'm putting it first by right of "it just so happened to be first alphabetically".
- 22 Mar to 4 Apr: April Fools Task 2026: On Mario Circuit... (23 competitors, won by marvus). This one started in March, but you if you squint enough you'll notice the words "April Fools", which to me scream April. There exists the concept of a speed task, where instead of having a long period of time (i.e. weeks) to create a TAS, you have a short period of time (i.e. hours) upon requesting to view the task. In this task, competitors were given a random amount of time between 20 minutes and 48 hours, and unaware of the fact that the time they got was different to anyone else!
- 5 Apr to 11 Apr: Task 4.6 2026: Ultra Unneeded Week of Waiting (16 competitors across 9 teams, won by 315C & AidanAR246 & Tactical). If you're at all familiar with Mario Kart Wii, you'll have heard of the ultra shortcut. In this task, competitors had a week to perform one on any original or custom track with an emphasis on entertainment, and were scored by a panel of judges in a livestream after the task ended.
- 12 Apr to 2 May: Task 5 2026: Part Three (28 competitors across 15 teams, won by Kawediloru & somebro & KaiMK). Third in a series of recurring tasks on custom track "Heart of China". In this task, competitors had three weeks to complete a scavenger hunt of objectives scattered across the course.
Jarometer Tasks (Red Ball) I was talking about the Red Ball TAS community the other day, and my favourite thing about it is that their go-to beginner TASing exercise is to tie one of the maxed ILs. That has absolutely nothing to do with the TAS competition, but I thought I'd share it. The Red Ball TAS Competition was incredibly active at one point, but burnout hit hard and it's currently in hiatus. However, jarometer stepped up and decided to run some one-off tasks of their own.
- 29 Mar to 5 Apr: TAS Competition 2 (5 competitors, won by Starline). In this task, competitors had 12 different levels to TAS. Each competitor would be ranked for each level, and the competitor with the most wins across all levels would win the task overall. Starline achieved tied or outright 1st place in all 12 levels.
New SM64 TAS Competition (Super Mario 64) Ah the big one. If you exclude DTC, the many iterations of the SM64 TAS Competition together form the longest-running competition of any TAS community, with over 400 tasks spanning 19 years. Its most recent form being the New SM64 TAS Competition, founded in September 2025.
- 2 Apr to 25 Apr: April Fools Task 2026: A Fool's Lottery (8 competitors, won by asdasdv). With two TAS communities sharing the tradition of running an annual April Fools competition, one begins to ask who's been doing the copying. The answer is me, both times. I run both competitions. In this task, competitors were given 3 different rulesets, and it was up to them to do however many they liked in whichever order they wished. The catch was that when the task ended, one of the three rulesets would be randomly selected as the rules for the task, with the other two being voided. asdasdv, naturally, did the chosen ruleset and the chosen ruleset only, beating everyone who combined it with other rulesets or who were disqualified for not doing it at all.
TASmania (Trackmania Nations Forever) Fans of individual level TASes will be rejoicing for having an official commitment to IL support and then three different IL-focused games mentioned today!! Trackmania has had an incredibly active month of competitions. TASmania is its most major competition, held monthly.
- 2 Apr to 16 Apr: TASmania 29 (26 competitors, won by igntuL)
- 5 Apr: SpeedTAS 13 (4 competitors, won by Sneak)
- 12 Apr: SpeedTAS 14 (12 competitors, won by igntuL)
- 19 Apr: SpeedTAS 15 (15 competitors, won by Rio)
- 26 Apr: SpeedTAS 16 (14 competitors, won by igntuL)
- 8 Apr to 9 Apr: RTC 1 (5 competitors, won by CA1EBYT)
- 10 Apr to 11 Apr: RTC 2 (3 competitors, won by CA1EBYT)
- 12 Apr to 13 Apr: RTC 3 (4 competitors, won by charliethepig)
- 5 Apr to 17 Apr: RTC 4 (5 competitors, won by CA1EBYT)
- 19 Apr to 21 Apr: RTC 5 (5 competitors, won by LittleD3m0)
- 23 Apr to 25 Apr: RTC 6 (7 competitors, won by igntuL)
- 26 Apr to 27 Apr: RTC 7 (7 competitors, won by Rio)
- 28 Apr to 30 Apr: RTC 8 (5 competitors, won by Oogy749)
- 20 Apr: RTC but better (5 competitors, won by Kristiano)
- 20 Apr: RTC but better 2 (4 competitors, won by CA1EBYT)
- 13 Apr to 16 Apr: United TAS #1 (6 competitors, won by ArkesTM)
- 16 Apr to 19 Apr: United TAS #2 (TMUF-X) (3 competitors, won by abyss)
- 16 Apr to 19 Apr: United TAS #2 (Nadeo) (0 competitors)
- 19 Apr to 22 Apr: United TAS #3 (Nadeo) (1 competitor, won by Ibozz91)
- 19 Apr to 22 Apr: United TAS #3 (TMUF-X) (1 competitor, won by DELETE_CLUB)
- 25 Apr to 30 Apr: United TAS #3 (0 competitors)
That's it for April! If you've made it this far, thanks for reading! I hope I didn't bore you too much with the finer details. If you're interested at all in seeing more of what these communities do, consider joining their competitions! Participation helps keep these things going. I look forward to seeing all sorts of new competitions and results for May :)
Load State: April 2026
posted by ikuyo on 5/12/2026 4:42 AM
Good timezone! Welcome once again to another uhhh... wait is this a show? I almost said episode... is chapter ok? Checkpoint?
Welcome to another iteration of Load State! I'm ikuyo, aspiring shoe, and I will be your guide across another month of TASVideos publications. If I keep filling this space with bits, people might suspect I'm another Samsara clone, so let's get on with it!
- electricpants returns to his mission of bringing us quality SMB2J TASes with [7030] FDS All Night Nippon Super Mario Bros. "warps, Luigi" by electricpants in 05:32.885, a rather obscure piece of SMB history. Check this slightly wackier version of SMB for some funny jokes neither you or I get because the comedy relies on a Japanese radio show from the 80s!
- [7037] Flash Raider: Episode 1 "Beginner" by synabler in 05:00.550 is a breezy and fun movie of the first entry in what hoped to be a full saga of platformers. synabler uses damage boosting and clever abuse of area transitions to perform some serious skips and sequence breaks.
- [7038] Flash Dirt Bike by zapkt in 02:10.516 is a tricky movie of a game I can only describe as a Trials-like. These physics-based games tend to be rather difficult to optimize, and while zapkt themselves thinks there's potential for improvement, this movie already provides some quite ingenious driving and even some fun glitches.
- [7041] Saturn Keio Flying Squadron 2 by SpectralPlatypus in 31:50.040 is a platformer/shmup game for the Saturn with a fair bit of nuances and tricks. SpectralPlatypus optimizes it quite well with precise, calculated movement. Please read the author notes to get acquainted with some of the intricacies of this game.
- [7045] 3DS Garfield Kart "all cups, all CCs" by ChesetheStickman in 20:53.777 is a beautiful debut movie! CheseTheStickman mercilessly breaks this game with a mix of shortcuts, ultra shortcuts, and "this game had no time for playtesting" cuts. Welcome to TASVideos, and thanks!
- Samtastic is a man with a mission. And this mission is pushing his game, a beautiful and tough puzzle platformer, as hard as it will go. In his latest achievement, he gives us [7048] PSX Oddworld: Abe's Oddysee "100%" by Samtastic in 1:03:34.411, a significant improvement over his previous run thanks to route optimizations and better execution overall.
- [7052] 3DS Are You Smarter Than a 5th Grader? by Mila in 01:24.905 is quick, smart, and a clean debut for Mila, Welcome her and her first publication!
- [7054] NES Dig Dug by SFan in 03:40.071 is a movie for a classic puzzle game that I am kind of surprised only got a TAS done this year! SFan's routing gives us some rather satisfying solutions to every level.
- [7056] GBA Pokémon: Sapphire Version "game end glitch" by gabraltar & FractalFusion in 21:31.214 is a fantastic collaboration between two authors to improve the previous run by over 30 seconds! Watch as G and a confusingly named Skitty warp reality to beat Pokemon once again.
- [7057] 3DS Professor Layton and the Miracle Mask "all puzzles, mini-games and collectables" by UndercookedRice in 4:21:42.152 is the last movie in UndercookedRice's quest to TAS 100% runs of the main 6 Professor Layton games. Thank you a lot for your work! As a Layton enthusiast, these movies are right up my alley.
- [7063] PSX Rockman Complete Works: Rockman 4 by Baddap1 in 31:29.929 is everything you love about classic Mega Man TASes in this new package of a re-release. Some quality of life improvements allow for new strategies that Baddap1 makes great use of, especially the quick weapon switching. A must watch for the Blue Bomber fans out there.
- KusogeMan's output this month was pretty significant, with several good movies to choose from. I decided to go with [7067] GBA K-1 Pocket Grand Prix 2 "Grand Prix" by KusogeMan in 02:04.700 because I always get a chuckle out of fighting game TASes with a tried and true cheese strat that somehow always gets the kill.
- [7068] Genesis Lightening Force: Quest for the Darkstar "Normal" by thegugafá in 28:47.474 is a debut movie with all the little details you expect from a shoot em up TAS: precise yet daredevil movement, blink and you'll miss it boss fights, and all around fun. Please say hello to thegugafa on their first publication!
- [7071] PC MYLK by Spikestuff in 00:23.081 is... actually, I won't tell. Go watch it. It's like 30 seconds. I promise you, it's best if you don't know. I guess this movie is what happens when Spikestuff finally runs out of Myst to TAS.
- [7077] NES Metal Max by Mars608 in 23:15.285 is a heavy improvement movie for this deep cut NES RPG. Mars608 needs no introduction, considering they've been making TASes for 15 years at this point! If a name guarantees quality, it is probably this one.
- [7080] GBA Metroid Fusion: ARBO "reverse boss order" by DarkspySCBM in 1:02:22.531 is a fantastic debut movie of this Metroid Fusion ROM Hack with hectic combat and all the fun platforming the GBA Metroids can offer. Welcome to TASVideos, DarkspySCBM, and thank you!
- While you weren't looking, a war on education got going... and got resolved as Walgrey gave us [7076] DS Are You Smarter than a 5th Grader? by Walgrey in 02:18.518, a 5 seconds improvement over the previous movie, also published this month!
- [7083] GBA Kirby & the Amazing Mirror "all sub-games, maximum score" by SelflessVanity in 05:44.012 is a fun debut movie, as SelflessVanity decides to tackle the often neglected minigames in Kirby platformers for fun and style. Wave Ride is a highlight as he uses a very small mechanical exploit to steadily gain a massive advantage over the competition, making each of them get to the goal several seconds later!
- This was a prolific month for ACE publications, so here's another one! [7089] NES Solar Jetman: Hunt for the Golden Warpship "game end glitch" by ChucJo in 01:58.455 is a brand new game end glitch discovery for this NES adventure game. Thank you ChucJo! This is his second publication and I'm pretty sure I missed him on last month's post, so welcome to the site!
- Blazingmo continues his fantastic Sonic work with [7091] Wii Sonic Unleashed by Blazingmo in 2:56:19.967, with a lot of tricks both in the platforming and the combat sections! It is a delight to see both sides optimized so carefully. Please read the author's notes for details on the run too!
- Sometimes, a TAS only needs to be very, very lucky. Watch as synabler manips their way into the mother of all dice rolls in [7092] Flash Zilch by synabler in 00:12.458,
- [7096] DS The Legend of Kage 2 "Chihiro" by nightingale in 23:31.976 is a precise movie! nightingale is not messing around. Every dash, jump and slash feels extremely intentional, making the high speed of the movement all the more enthralling.
- Sometimes, you need to do a lot of work to be able to do nothing. slamo gives us another example of this phenomenon with [7097] DOS Commander Keen: Episode 4 - Secret of the Oracle "Paddle War" by slamo in 00:01.657, as he beats this game mode by doing... absolutely nothing. Which took a lot of work, I'll have you know! Go read the author notes!
- I find [7100] DSi Go! Go! Kokopolo "Peaceful Ending" by Bloopiero in 00:08.625 fascinating in several forms. It is an example of the ways that our site changes have allowed for more creative work like this, and it's also an interesting example of game preservation and the ways it intersects with TASing. There's several comments on the video mentioning that they had played this game and had no idea this ending existed!
- And to wrap it all up, I can't heave you without a long RPG movie to chill/study to: [7108] PSX Breath of Fire III "best ending" by Xujhan in 7:26:27.892 is a 20 minutes improvement over the prior publication in spite of slower loading times! Xujhan expands their domain over the Breath of Fire series with the third entry, delivering their amazing work onto this game with great results.
See also:
- RecentChanges for latest updates to site pages
- Movie Maintenance log for movie maintenance edits.
- The RSS feeds for latest publications, submissions, and news.