Submission #2233: max12187566's NES Zen Intergalactic Ninja in 11:46.65

Nintendo Entertainment System
(Submitted: Zen Intergalactic Ninja)
baseline
FCEU 0.98.12
42399
60
18009
Unknown
Zen Intergalactic Ninja(U).nes
Submitted by max12187566 on 4/19/2009 4:22:16 AM
Submission Comments
Emulator used: <FCEU 0.98.15>
<Aims for fastest time>
<Manipulates luck >
<With bug >
<Take damage to save time >
<Difficulty NORMAL >
First,thank to J.Y,with his help,I can improve so much.
Second,the basic strategy is similar to my published movie.But,here I will show my new discovery.
Base
When the 45-degree angle, there will be a walk to speed up the upper left, on the contrary the deceleration.
Firefights
Kill enemys also been improved, this tiny place is to raise high,and in the delay has done a number of debugging, and even more in exchange for the use of delay coordinates of X speed
Railway
I try not to move, so as to reduce unnecessary delays, do not knock down the stone in advance, this is in order to reduce the delay.
Final BOSS
BOSS eventually I did not give him the opportunity to add energy.
        That's all,thank you!!

mmbossman: Looks good. Accepting as an improvement.
ShinyDoofy: Will process...
Last Edited by on 1/1/2022 6:13 PM
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