This is intended to be a suplementary movie to tvik's
version (which was a morimoto-style playaround).
The difference is that in this version I try to kill
everything that is possible with superhuman accuracy.
This task is actually about 1000 times more difficult than
the morimoto-style playing-around. You can do the
morimoto-style run with some tens of re-records (it's
really easy when emulating in slow-motion), but this one
needed more than a thousand.
I also play around for show, but that's only the
secondary objective.
Some enemies do escape and thus this unfortunately is not
a 100% kills run. In most of the cases killing all the
enemies was simply impossible, but I might have missed a
couple of killable ones (my bad). However, this run is so
incredibly and horrendously laborious, that I'm not
touching this game anymore in my life. I estimate that I
spent a total of more than 20 hours of work on this. It's
exhausting.
(Btw, if you are wondering about the scorpion-looking enemy I never kill, it's not killable. It's just an enemy which tries to steal the "options", but doesn't seem to be possible to kill. Another non-killable monsters are the tentacle plants in the plants level.)
Bisqwit: In comparison, I spent more than 100 hours of
work at Rockman, and I'm going again at it. :)
Not that it affects this submission at all.
It looks good.
Not that it affects this submission at all.
It looks good.
Phil: A couple hundreds of hours for that SCV4. What is sad, it can be improved a little. Damn it. ;)
Bisqwit: Publishing.