It's a demonstration run of the game "Yoshi Touch and Go" with my best puntuation.
Mario falls into the forest, and yoshi carry the baby until the end of the forest, where the stork is waiting for.
Game objectives
- Emulator used: desmume 0.9.5 revision 3179
- Single level
Comments
The game revolves around Yoshi and Baby Mario/Baby Luigi. Its graphical style and cast of characters originate from Super Mario World 2: Yoshi's Island. The game heavily utilizes the DS's touch screen capabilities, and makes use of the microphone as well. The challenge in the game comes from replaying the same modes over and over to get the best possible score, similar to the classic arcade games of the 1980s. Therefore, the difficulty of the game is based primarily on improving one's own skill.
Text from http://en.wikipedia.org/wiki/Yoshi_Touch_&_Go
Explain here things the audience would probably like to see
The end of falling mario where I play with the coins.
What could be improved
- More coins at the first part
- More precission at the second part
- Throw less eggs