Submission #2552: maTO's Genesis The Ren & Stimpy Show Presents: Stimpy's Invention in 07:18.13

Sega Genesis
baseline
Gens 11a
26288
60
3170
Unknown
Ren and Stimpy's Invention (U) [!].smd
Submitted by maTO on 2/1/2010 1:43:27 AM
Submission Comments
Stimpy's Mutate-o-Matic has gone haywire and exploded causing 6 parts of the machine to spread across the city. The machine won't stop!! The only way to stop it is if you collect all 6 parts and turn the machine off.
Movie features:
  • Emulator used: Gens 11a
  • Plays on hardest difficulty
  • Takes damage to save time
  • Changes character to avoid damage
  • Changes character to pass through walls
You can control either of the characters and both have different moves. Other character is controlled by AI and tries it's best to stay behind you. The AI controlled character is immune to damage and this is used a few times.
Ren:
A + down = uses Stimpy as a drill
A = hops on Stimpy and makes a leap
B + down = uses Stimpy as a bowling ball
C + up = grabs Stimpy and jumps high
Stimpy:
A = uses Ren as a pole a jumps
A + down = uses Ren as a showel to dig
B + up = throws Ren high in air
B + down = uses Ren as a polo ball
B = throws Ren around
C + up = spins Ren so he sends the duo high in air like helicopter
1-3: Freezer
Abuses change character function to go through walls. Strangely the holes which were covered by ice and would have had to be drilled or shoveled off disappear when I change to character in second floor.
2-1: The Zoo
Takes a lot of damage to save time.
2-2: Monkey cage
The beginning here could be done faster, but then the banana peels throwed by monkeys and the kicking little monkey wouldn't be in "sync" and would slow us down.
3-2: Bicycle getaway
I get damaged here but it takes only 4 health and speeds us up by 6 frames.
4-2: Dungeon
The beginning could be done faster but again the advantage would turn around a little later when Stimpy wouldn't be able to keep up the pace.
4-3: Wrestling Ring
Here we have to only wait until the time runs up and get our fourth piece.
6-1: The Mutate-O-Matic
Changing character just before taking damage let's us save health for christmas lights. Passing through wall by character change saves a lot of time here.

mmbossman: This reminds me of the Beavis and Butthead movie in a way; very creative use of character switching and damage taking. The lack of a boss is a bit of a letdown though. Anyway, it's entertaining, and I'm accepting it for publication.
Aktan: Publishing
Last Edited by on 1/1/2022 6:13 PM
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