Submission #272: Valagard's SNES Sparkster in 25:22.87

Super Nintendo Entertainment System
baseline
(Submitted: Sparkster (U).smc USA Version 1)
Snes9x 1.43
91372
60
926
Unknown
Submitted by Valagard on 8/13/2004 6:23 PM
Submission Comments
1st post prior:
Too much needed nagging I went back and re-did the two fights people thought were long and sped them up. Act 7 boss and Act 8 Mid-boss are now ALOT faster (Cut 2 minutes off game time) but thats as good as its going to get for act 7 (Try the boss yourself to see) as I pushed my luck attacking too fast and got him into beserker mode TWICE but lived through it, then it was a "punching air" game untill he FINNALY went into block mode, where I kept him untill I blew his arms off then beat.
The act 8 mid-boss (Genorator) is faster, but it took a buttload of re-records to get it to work right (Dash in between circle minion cycles)
As before some of the same things are implied from my earlier post (Takes damage to save time/get on a boss's good side etc) such.
This is a VERY hard game. If you think you can do the boxing robot better/faster then by all means go ahead and try, I myself would be impressed
Again with the boxing robots you HAVE to punch/shoot at air enough times to get him into blocking mode, and then keep doing it time to time to KEEP him in blocking mode. He only goes into it after going into beserker mode at LEAST once.
Enjoy!
When voteing I would like to know your complaints with the movie if you vote no, it only helps me improve my time if you can tell me what I have done wrong. Thanks!

2nd post prior:
The shooting stage (Stage 7) in my re-record I don't use the secondary fire at all (Bullets) to kill things or play along with the games music, I just "move to the beat" at times if that helps, so maybe your talking about a earlier movie?
The thing with the dash attack you have to remember is that when you hit something you have to give enough time for you to flip away from the enemy before it does damage to you. The arch nemesis knight was perfect, I took him down with all 3 types of attacks as quickly as possible.
As for the boxer AI, seriously, you have to try and beat him yourself before you judge how "quickly" it is to beat him. The guys cheap, having WAY more life then you and he knows it too. You saw in the video how when I was double as agressive with the re-record it caused him to go into beserker mode TWICE even before he went into block mode. When you GET him into block mode you have to jab at air often to keep him that way, otherwise he spreads his arms and starts trying to rocket jab at you.
As for the rocket boosting ALOT of the time I am giving my guy time to fall/time to rest, because if you flip (which you see after most boosts) too many times after you rocket, your guy gets dizzy and stumbles for three seconds and eats up time. This was the problem I had with the Egypt level, and it took me about 100+ re-records just to get that FIRST part down. A few boosts I can see that could be instant is rocket attacks on the 2nd boss and Egypt mid boss. The dragon you have to cut down to size because as he takes damage he gets faster and faster, and you can only rocket jab him once at a time before he goes into his flame thrower (You saw how fast his body was when I hit him enough times to cut it off completely from the grey skull, it was moving at breakneck speed)
Final boss, yeah I do swipe at air, but the game has bad hit detection here. Those flameing skulls often are nowhere near you and still hit you (Why I rocket boost through them once because my sword woulden't hit them that one time) and you have to rapid slice to keep them away. But if you want I can do it again for a cleaner version if you want.
Also yeah, I love the music and sound effects for this game, they are so awsome ;D
(EDIT) As for the low amount of re-records, I am a professional videogame tournament player (I have the highest score in the world for the blockbuster TMNT:Tournament Fighter game (GO DONATELLO!) and second highest for clayfighter. NBA Jam was my big fault, having practiced for weeks on end to get it right ONLY to be told I coulden't change my controller button posistions when I walked through the door for the tournament. This is what cost me to go national) amoung lots of other smaller tournaments in the city (Have TONS of free games and prizes) so I know what I am doing with most games.
Did you know my first run through Sparkster for its quick run was only 627 re-records? ;D
Also forgot something, with the rocket boost the meter being "full" isn't really in sync with the ACTUAL charge meter. If you boost the SECOND your boost bar starts flashing it will de-charge, you have to give the boost at least 2-3 flashs before you can rocket with it. Yes I know its anoying.
This Post and version:
I went back and re-did the last boss from some much needed critisimm, and squeezed a extra 22 seconds off him (Its not going to win any "No hit" rewards but it gets the job done fast, even before he starts dropping the multi-bombs! ;D) so this is version 4 of my run.
I just noticed something. If you watch the first intro movie of the game, the king gives the princess a red amulet, the same amulet general lionoss uses to start the missle launch. Why would the king have the key to his enemies weapon? ;D
Remember when voteing if you vote NO PLEASE tell me why you voted in such a way so I can improve my time attack. Thanks!
Last Edited by Valagard on 9/28/2004 5:07 PM
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