Hook for the NES
- Aims for fastest time
- Takes damage to save time
- Manipulates luck
- Abuses programming errors in the game
About the Game
Hook is a licensed NES game that is based on the movie of the same name.
In this game you control Peter Pan and you have to go from stage to stage collecting items. It is a somewhat non-linear game as there are divided paths on the map screen. The map screen setup only enabled me to skip one level and that was a flying stage. You have to collect a certain number of items in order to complete a stage. You also have to collect four special items (clock, magic sword, horn, and a tooth) in order to advance to the next path on the map screen.
Tricks and Glitches
Faster Horizontal Velocity
You can obtain this by sliding on a banana peel (this way is the fastest) or getting hit by a pirate's sword, dragon, spider, or any similar enemy. This does not work on projectiles though.
Falling Through the Floor
There is a glitch where if you land on the ground at the same time you get hit by an enemy or projectile, you can actually fall through the floor. Another way to do this is by standing near a wall and face the pirate while he's stabbing you. You don't even need to do anything (you can do this in real time too) and you will end up going into the wall and falling through the floor.
Climbing Up Ladders Fast
You can use turbo A while you press up and left/right and he can climb up ladders fast.
TASing this game was not easy. There was lots of luck manipulation because I had to have a pirate to fire a bullet so I could fall through the floor or have the pirate to stab his sword at a particular frame.
Despite that, this run was an enjoyable experience and I think this run will be a great representation for Hook on the NES. Thanks goes to everyone for supporting and commenting on my TAS of this game.