Zero the Kamikaze Squirrel

  • Action
  • Platformer

Publications

This game has many qualities that make it a good candidate for TASing. These include soft, pleasing graphics, music that's not painful to listen to, and of course, a very speedy main character. Unfortunately, some of the game's bosses have long invulnerability periods, meaning that Zero has to wait a bit between hits and cannot spam the bosses with 30 hits per second.
The game is not meant to be quite as straightforward as it would seem by watching this movie, as the author takes many shortcuts that require extremely precise jumping. This is an improvement of well over a minute and a half due to better optimization and new shortcuts and tricks.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Zero the Kamikaze Squirrel (U) [!] U Genesis SHA1: db110fa33c185a7da4c80e92dbe4c7f23ccec0d6
MD5: 4e18827f7dd6ca39970a2ef0e0fa21d0
Good Zero the Kamikaze Squirrel (USA).sfc U 1.0 SNES SHA1: 622edfe3a7b2c65724c2d78fb3d692775cd1fde1
MD5: 7981be58e5eec603c585a0f1a3190840