GBA - Sonic Advance

Description

Details

  • Platform: GBA
  • Abbreviation: SAdva
  • Display Name: Sonic Advance
  • GoodTools Name: Sonic Advance
  • Game Resources:
  • Game Groups:
  • Action
  • Platform

Publications

This movie of Sonic Advance is unique as a speedrun in one aspect: Sonic moves so fast that the "camera" of the game cannot even follow him. Therefore, he is rarely seen in the movie.
On the rare occasions we get to watch Sonic, we get to enjoy seeing him moving through walls, charging up for another dash, or making short work of bosses.
Besides the super fast speed itself, the speed also provides Sonic an ability (glitch) to pass through platforms and walls under certain conditions.
While this movie appears to be around 3 seconds slower than the previous movie, it is in fact faster. This is due to more accurate emulation and also including the GBA boot sequence.
This movie has been console verified and played back on real hardware by Extrems (and was previously verified by endrift).
Sonic Advance was Sonic the Hedgehog's second appearance on a Nintendo console (being beaten by Sonic Adventure 2: Battle on the GameCube by 10 days), and he brought all his friends with him. You can play as Sonic, Tails, Knuckles, or Amy on a mission to stop Dr. Eggman from taking over South Island.
This run improves the previous submission by 00:19.89 seconds, thanks to a new route in Angel Island 1 and general optimization.
There's also a run using Knuckles, Tails, and a couple Sonic runs.
In this run of Sonic Advance, the author doesn't take advantage of the game-destroying spindash glitch featured in the normal run. It goes somewhat slower because of this, but new inventive solutions are used to get through each act, and the result is still much faster than any oversized ferret ought to be moving.
There are two encodes for this movie: The first is a standard encode, whereas the second encode shows two screens: the screen on the left is the unmodified gameplay, and the screen on the right is from a hack which keeps Sonic in the center of the screen more often. (Note that this hack has no effect on the actual gameplay, only on the watcher's viewing experience.)
Sonic Advance was Sonic the Hedgehog's first appearance on a portable Nintendo console, and he brought all his friends with him.
In this run, Tails shows what he's capable of and sets off to defeat Dr. Eggman once again. He aims to do so as fast as possible without using the game-destroying glitch featured in this run as Sonic.
If you want to see more Sonic Advance runs, check out the run as Knuckles, Amy and an alternate run as Sonic where the aforementioned glitch is not used.
Sonic Advance was Sonic the Hedgehog's first appearance on a portable Nintendo console, and he brought all his friends with him.
This run proves that Knuckles the Echidna is up to the task of zipping through levels at warp speed and defeating Dr. Eggman yet again. Don't blink! In this movie, the author doesn't take advantage of the game-destroying spindash glitch featured in this run as Sonic.
While it may seem that it's only 0.73 seconds faster than the previous movie due to more accurate emulation, it is in fact faster by 33.13 seconds in in-game time. Please read the author's comments for more details.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.


Game Versions