Submission #2984: sparky's PSX Ehrgeiz - God Bless the Ring "Quest Mode, Hard" in 03:51.77

Sony PlayStation
(Submitted: Ehrgeiz - God Bless the Ring)
Quest Mode, Hard
PCSX-rr 0.1.3
13906
60
8247
Unknown
Ehrgeiz - God Bless the Ring [NTSC-U] [SLUS-00809].bin
Submitted by sparky on 1/24/2011 9:15:27 AM
Submission Comments

About this game

This game has two main modes. First, 3D fighting game. It is famous because FF7's characters entry this mode. Second, dungeon RPG. Structure of floor and dropped item are different in each play. This run plays dungeon RPG. For details about this game, please read http://en.wikipedia.org/wiki/Ehrgeiz

Emulator

  • PCSX-RR v0.1.3
  • TAS Soft Graphics Plugin 0.2 (Active special game fixes 0x0001)
  • TAS Sound Plugin 0.2
  • SCPH-1001

Luck manipulation

  • Structure of floor
  • Dropped item
  • Multiple attack

Uses hardest difficulty

Quest mode has two types of difficulty level, normal and hard. In normal mode, It is possible to go to town by escaping from dungeon. Then, shopping, recovering and more are utilizable there. In hard mode, it is not possible to go to town.

Mukki: Judging...
Mukki: The feedback is rather mixed on this one. I watched this a few times and, it must be said, that this is one of the most repetitive TASes I have ever seen. This goes beyond merely using the same moves over and over (although that is a problem with the battles at the end) as the gameplay consists of the character repeatedly running through the exact same room in exactly the same way for minutes on end. The only positive feedback is some who found it 'silly' or 'funny', but this seems to be something of a niche opinion and outwith this there is little else redeeming this run. This is a classic example of a TAS that is too repetitive to be accepted and the votes seem to reflect this. Rejecting.
FractalFusion: Accepting, but because of the response, it will be placed in vault tier.
Encoders can use Eternal SPU Plugin 1.41. It syncs well with this run from my experience.
Last Edited by feos on 2/13/2013 4:15 PM
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