Submission #2987: Soig's Genesis Contra: Hard Corps in 14:07.52

Sega Genesis
(Submitted: Contra - The Hard Corps)
1 player
(Submitted: Contra - The Hard Corps (J) [!].gen JPN)
GENS
50851
60
11026
Unknown
Submitted by Soig on 1/26/2011 12:32 PM
Submission Comments
Contra: Hard Corps is the only game of the Contra series released on the Genesis / Mega Drive console. In this game, you get to choose between four characters, each with different abilities and weapons.
This game has four completely different final stages, each with a different ending, depending on the choices you make earlier.
The Japanese version was chosen because, for some reason, it gives the players a health bar, allowing them to take some damage without dying.
Fang is used due to a glitch that allows him to deliver fully charged D weapon shots, without taking time to charge it.
This speedrun is 263frames faster than adelikat’s!!! The place mainly saved time was the doctor boss in stage 5. I used the D shoot 5 times, once more than adelikat’s. And I was at the right not left. So boss turned the third action straightly. Saved about 5 seconds. Other place I saved the time is in stage 4, before the big boss, there was a door. I used down+C once less than adelikat’s. Saved some time.
However, I wasted some time in some places. Such as the big boss in stage 1. I did the same as adelikat’s. But I was slower than his 2 frames. I don’t know why. So these places was a pity…
That’s all.

feos: Added YouTube module

Truncated: Dibs!

mmarks: Replaced YouTube module (for module HD)

Truncated: This was a nice watch. I was a bit afraid in the beginning that the playarounds were going to consist of switching weapons really really fast, but it got better. Accepted!

GabCM: Waiting for FerretFaucet's mmarks's encode...
Last Edited by adelikat on 9/21/2023 4:10 PM
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