This is a 9956-frame improvement over the previous run.
Mole Mania, known as Moguranya (モグラ~ニャ) in Japan, is an action puzzle game. The main character is a mole named Muddy Mole, whose wife and children have been kidnapped by the farmer, Jinbe. Muddy has to go to Jinbe Land and save his family. In the game, the player will solve puzzles by moving a black ball to a gate. However, there are many obstacles and enemies in the way. Therefore the player will dig into ground to find ways around them.
Game objectives
- Emulator: vba-rerecording-svn-r25-win32
- Abuses programming errors
- Aims for fastest time
- Manipulates luck
- Takes damage to save time
- Uses warps
Improvement list
Gained | Difference | |
---|---|---|
1-1 | 0 | 0 |
1-2 | 0 | 0 |
1-3 | 0 | 0 |
1-4 | 8 | 8 |
1-5 | 5 | 13 |
1-6 | 2 | 15 |
1-7 | 18 | 33 |
1-8 | -1 | 32 |
Other rooms in level 1 | 9871 | 9903 |
8-1 | -1 | 9902 |
8-2 | 11 | 9913 |
8-3 | 7 | 9920 |
8-4 | -11 | 9909 |
8-5 | -9 | 9900 |
8-6 | -19 | 9881 |
8-7 | 35 | 9916 |
8-8 | 40 | 9956 |
About the run
This run skips 6 levels out of 8 by abusing reset glitch. The reset glitch used in the previous run is no longer required to unlock the final level because I found a new warp glitch.
New tricks
Black ball trick
You can push a black ball faster by holding B before touching it.
Warp glitch
When holding a black ball at the end of the screen, scrolling just after an enemy pushes the black ball shifts Muddy’s position by a half square. It allows going through walls locating the end of the screen and visiting a broken map which unlocks level 8. The glitch works at 1-9.
Stage by stage comments
Level 1
Before the warp glitch, I saved 32 frames through the black ball trick and lag management.
Level 8
I saved 11 frames at 8-2 with new black ball trick, saved 40 frames at 8-8 with different strategies, and saved 7 frames at 8-3 and 35 frames at 8-7 by manipulating luck. However, 1 frame slower at 8-1 and 19 frames slower at 8-6 due to lag. Also I lost 11 frames at 8-4 and 9 frames at 8-5 because I failed to manipulate luck. I had a really hard time manipulating luck at 8-5. If I didn’t make an effort here, the time there would be more than 100 frames slower than the previous run.
Data for each level
Time | Score | |
---|---|---|
Level 1 | 1m 2s | 0pts |
Level 2 | 0s | 0pts |
Level 3 | 0s | 0pts |
Level 4 | 0s | 0pts |
Level 5 | 0s | 0pts |
Level 6 | 0s | 0pts |
Level 7 | 0s | 0pts |
Level 8 | 4m 51s | No evaluation for points |
Total | 5m 53s | 0pts |
It is impossible to get 0 point as a total score without a glitch.
klmz: Accepted as an improvement to the published "any% warped" movie.
GabCM: I'm going to encode Mole Mania for the 3rd time! XD