Submission #3142: Yunshui's GB Tiny Toon Adventures in 15:56.20

Game Boy
(Submitted: Tiny Toon Adventures)
baseline
VBA-rr
57372
60
35071
Unknown
Tiny Toon Adventures (J).gb
Submitted by Yunshui on 5/1/2011 2:37:09 AM
Submission Comments

About

  • Emulator used:VBA23.4a
  • Aims for fastest time
  • Rom selection:Japan
  • Take damage to save time
  • Manipulate Luck

Run for this game

Using Japanese version,because it has 3 HP,so,it can take more damage to save time.It's only 2 in U version.And the dialogue is shorter. And animation in the end is better.
Using BUSTER BUNNY.No need to press start and use PLUCKY DUCK HAMTON;BUSTER BUNNY. It can throw the carrot to hit enemies.At the end of each levels, HP,carrot,pineapple,and water melon would count the score. So it can save time by using the carrot to 0,and making HP 1.

Comments

Stage 1

Find DIZZY DEVIL,it can eat thorn ball at last.So saving time.

Stage 2

Find FURRBALL,guessing which pipe it in,and get it. it can go through a pipe. In the train,using carrot to hit it is faster than take damage. There is no need to take damage.

Stage 3

Using FIFI to step on the mechanism. Passing two trees by its skill.

Stage 4

Take damage for accelarate. After it destroyed the wall,it must wait it disappeared in the screen and catch up with it. Using 500 gems or not has no influence in the last boss.
Last Edited by Ilari on 6/12/2012 4:42 PM
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