Submission #3679: jlun2's GB Yuu Yuu Hakusho: Makai no Tobira in 16:53.05

Game Boy
(Submitted: Yuu Yuu Hakusho: Makai no Tobira)
baseline
VBA-rr v24
60783
60
25524
Unknown
Yuu Yuu Hakusho - Makai no Tobira (J) [b1].gb
Submitted by jlun2 on 8/21/2012 6:14:04 AM
Submission Comments
I got a pirated version of this game which pissed me off, so I decided to TAS it. This run uses the "b1" rom because the normal rom is unbeatable due to probably being a bad rom.

Game objectives

  • Emulator used: vba-v24m-svn422
  • Fastest Time
  • Abuses Special Attack(s)

Comments

This run is 134 frames faster than my test run that I posted on the forums. It could've been more, but the conveyor belt was stubborn.

Tricks

Luck Manipulation

Pressing any button affects when enemies attack, what attack they do, and probably other things. In the run, I often press "up" to manipulate enemies since it doesn't affect my speed.

Maintaining Speed

When jumping with any character other than the fourth one, you automatically slow down. Attacking in mid air corrects this; it also allows you to prepare another sprint without losing speed.

Special Attack

When you use a special attack, you can inflict more damage as long as you spam the attack button. You can spam the attack button sooner if the special attack misses its target at the first hit - see the last boss battle for an example.

Preventing Knockback

Usually, enemies get knocked back after you spam the attack button ~4 times. You can avoid this by pressing up/down every now and then to simply punch enemies without becoming a combo, therefore preventing enemies from flying away.

Important Addresses

AddressFunction
FF92X. Pos
FFA0Current Character HP
FFA2Current Character SP
F474Current Boss HP
F636Overworld Area
F67DOverworld Y. Pos
F66COverworld X. Pos

FractalFusion: Replaced movie file with one that clears the ending scene to reach the credits.

turska: Judging.

turska: The overworld sections and cutscenes are no fun, but the platforming sections and boss fights make up for it. Accepting for publication.

Guga: Processing...
Last Edited by adelikat on 12/8/2022 10:35 PM
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