Submission #3716: McBobX's GBA Mega Man Zero 3 "100%" in 1:02:11.23

Console Game Boy Advance Emulator VBA-RR 1.7.2
Game Version JPN Frame Count 223874
ROM Filename Rockman Zero 3 (J).gba Frame Rate 60
Branch 100% Rerecord Count 43373
Unknown Authors McBobX
Game Mega Man Zero 3
Submitted by McBobX on 10/14/2012 4:31:18 PM

Submission Comments
Hello everyone,after my last movie,I decide to make a TAS for Mega Man Zero 3 100% Completetion and this movie is faster than the current run by 1m:42s


  • 100% Completetion
  • Luck Manipulation
  • Programing errors abused
  • Aims for fastest time possible

Switching to J version reason:

the graphic in "J ver" is very good.This is 2 examples:
  • when you hit or defeat or beat a boss or an enemie,the healte extract from it.
  • :after clearing the game by beating Omega Zero,X's soul call Zero with his voice not with writing

Nothing mush to explaine,if you want more info about the disks,Ex Skill,route see MMZ3 100% Submission

My Personel Comment:

  • Making a TAS for Mega Man Zero 3 is very very difficult,it takes from me 13 days for making(for 100% run)
  • Luck Manipulation is very hard on J version,I lose same seconds for that.Sorry

Noxxa: Setting to "needs more info" until there's an accurate gameplay time comparison, compared to the published run.
Noxxa: A comparison video has been made by mtvf1. In conclusion, 6377 frames are gained by dialogue, but 262 frames are lost by worse gameplay.
Noxxa: Judging.
Noxxa: As shown in the comparison video, the gameplay of this TAS is actually slower than that of the published run. Therefore, rejecting.

Last Edited by ThunderAxe31 on 12/15/2021 3:57 PM
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