Metroid II: Return of Samus

  • Return of Samus,Metroid 2
  • Action
  • Adventure
  • Platformer

Publications

Metroid II: Return of Samus is the second game in the Metroid series, taking place immediately after the events of the NES Metroid. Samus arrives at the planet SR388 to exterminate all metroids and eventually succeeds.
This movie by Cardboard puts the Spring Ball and Spider Ball to great use to compensate for the lack of items, and achieves victory in the shortest time possible.
This is a 69 second improvement over the author's previous movie. The in-game time is 43 minutes.
Note: This movie does not use secret worlds, also known as "the select glitch".
This is Metroid II: Return of Samus completed with all the items collected. Being truthful to the original Metroid values, the game holds many items cleverly hidden, so finding all of them is not an easy task.
That being said, Metroid II doesn't keep track of the collected items' percentage. Moreover, the game has two excessive Energy tanks and an additional copy of each beam. It's been agreed that the author should take all the E-tanks, and at least one copy of each beam. However, due to the apparent linearity of this game, collecting so many additional items doesn't make the movie dramatically slower.
This movie is nearly 6 minutes faster than Alter's previous movie due to better precision, faster Metroid fights, and missile planning.
Note: This movie does not use secret worlds, also known as "select glitch".
Metroid II: Return of Samus is the second game in the Metroid series, taking place immediately after the events of the NES Metroid. Samus arrives at the planet SR388 to exterminate all Metroids and eventually succeeds.
This run extensively glitches the game to the point where Samus moves to rooms that are glitched and/or weren't there before. Reading the submission text for more information on the methods and glitches used is heavily recommended.
Selected words from the author:
"After parsing through the user's manual for her Power Suit, Samus discovered that the Chozo have endowed it with the power to interact with the fabric of reality immediately surrounding the planet SR-388 by simply switching between her beam and her missiles. What luck that she should receive an assignment to go to that planet!"
This run extensively glitches the game to the point where Samus moves to rooms that are glitched and/or weren't there before. Viewers are advised that this run may induce feelings of confusion and disorientation.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Metroid II - Return of Samus (World).gb W 1.0 GB SHA1: 74a2fad86b9a4c013149b1e214bc4600efb1066d
MD5: 9639948ad274fa15281f549e5f9c4d87