Submission #3765: MESHUGGAH's NES Donkey Kong 3 in 00:56.54

Console Nintendo Entertainment System Emulator FCEUX 2.1.6
Game Version any Frame Count 3398
ROM Filename Donkey Kong 3 (JUE).nes Frame Rate 60.0988138974405
Branch Rerecord Count 5480
Unknown Authors MESHUGGAH
Game Donkey Kong 3
Submitted by MESHUGGAH on 11/21/2012 7:09:32 PM

Submission Comments


This submission improves the publishing underway (vaulted) #2404: mat89's NES Donkey Kong 3 in 01:04.29. This run is 466 frames faster thanks to
  • luck manipulating the flying things away and "closer"
  • frame precise and location aware shooting (you can shoot when there's only 1 or 0 shots on screen)
  • death abuse (dying at the same time you kill donkey kong (frame-precise), the game will skip the score calculations)
Abusing death by falling on the super spray (R) won't save time, because you are dead, and won't respawn with it. The reason I lose time on level 2 is because I abuse death to skip the score screen and have to reobtain the super spray.
For entertainment,
  • I died at the first level. Really.
  • Trying to not be boring when waiting

Game objectives

  • Emulator used: FCEUX 2.1.6
  • Aims for shortest input to complete level 4
  • Entertains without losing a frame


Notice this runs uses Game A just like the earlier one, because the only thing changes is donkey kong's hitpoints. Bigger hitpoints means the powerup comes later. Which means you have to press shooting more. It will be slower, but you can ask for it (I see it pointless).
I hope you enjoyed my TAS. See you until my next tas (yes, you figured it out. there's 99% it will be a NES game) =)

Nach: Nice job, but not a very interesting TAS. Accepting for vault.

Ilari: Processing

Last Edited by Ilari on 11/29/2012 7:54:29 PM
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