Submission #3951: jlun2's GB Bishoujo Senshi Sailor Moon R in 06:19.02

Game Boy
(Submitted: Bishoujo Senshi Sailormoon R)
baseline
(Submitted: sailorm.gb JPN)
BizHawk 1.4.1
22638
59.7275005696058
7384
Unknown
Submitted by jlun2 on 4/14/2013 7:56 PM
Submission Comments
This game is about a magical girl who walk right jump right like a demented pogo freak to justice.

Game objectives

  • Emulator used: BizHawk-1.4.1
  • Fastest Time
  • Some enemy manipulation
  • Somewhat entertaining

Comments

Well, I decided to try TASing GB games with BizHawk, and since the ones I wanted to TAS aren't fully supported, I chose a relatively obscure Sailor Moon game to TAS!
........
Don't judge me base on this, k?

Glitches and Tricks

Faster way to traverse

Jumping gives you like a 4 pixel boost everytime you do so. And sometimes, especially at the first 2 stages, adding a frame of delay before the 3rd jump or so boost you by 1 pixel. Why? I don't know.

Flying

A simple glitch that allows you to hover indefinitely simply by crouching near the edge of a moving platform. Completely useless and the only reason I used it was to ease off the boredom during the waiting times.

Other comments

There's two modes in this game; a story mode where you walk around and do shit before you get to jump right to win, and a "platform-only" mode which focuses only on the platformer stages without any of the drawn out walking. Now why the heck didn't I chose the story mode? Well, it's not because it's way longer, no. It's because I can't read japanese and got stuck in the 2nd stage for 2 freaking hours walking back and forth talking to everyone I can yet still don't know what to do. So...on with the TAS!

Suggested Screenshot

Frame 22342

Addresses


Noxxa: Judging.
FractalFusion: Added nitrogenesis's Youtube encode.
Noxxa: Accepting for the Vault.
Last Edited by adelikat on 10/5/2023 1:06 AM
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