Submission #3979: xxNKxx's NES Cross Fire "Pacifist, No damage" in 05:56.36

Console Nintendo Entertainment System Emulator FCEUX 2.2.1
Game Version JPN Frame Count 21417
ROM Filename Cross Fire (J).nes Frame Rate 60.0988138974405
Branch Pacifist, No damage Rerecord Count 5853
Unknown Authors NhatNM
Game Cross Fire
Submitted by NhatNM on 6/7/2013 2:00:00 AM

Submission Comments
Game objectives
  • Emulator used: FCEUX 2.2.1
  • Glitched
  • Pacifist
  • No damage
  • Genre: Platform
Techniques and Tricks
  • Walk through walls: trick found by Yunsui. With 2 frames before hit wall or fall edge, move forward taping shoots. It also help skip stage in fast time
  • Air jump: make jump when using Yunshui's trick.
  • Jump higher: make shots before over jump
  • Reduce use jumps and fall edge: save 1 frame for each jump and fall edge
  • Yunshui for his trick. I just optimize it more than. His trick at here:
  • feos for help me know 1 freeze frame in each jump and fall edge
Note: With youtube's video, sometimes bullets're not appear because it only have 29.97 FPS. It need 60 FPS for show all

feos: Judging...
Mothrayas: Replaced submission file with a 21-frame improvement.
feos: Replacing the submission file with a 10 more frames improvement.
feos: Accepting for Moons. No one of the posters really disliked the submission, and the reason is distinguishable: this movie involves cool glitches, the action is intense and dodging bullets makes sense in this game. The votes are also rather positive. Finally, the optimization was brought high enough level to warrant publication.

Last Edited by on 1/1/2022 6:13 PM
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