Submission #4017: got4n, negative seven's GBC Super Mario Bros. Deluxe in 04:56.61

Console Game Boy Color Emulator VBA-RR v24 svn480
Game Version USA v1.1 Frame Count 17716
ROM Filename Super Mario Bros. Deluxe (U) (v1.1).gbc Frame Rate 59.7275005696058
Branch Rerecord Count 11544
Unknown Authors got4n, negative seven
Game Super Mario Bros. Deluxe
Submitted by got4n on 7/16/2013 10:24:10 PM

Submission Comments
Encode: Emulator used: VBA-RR v24 svn480 This movie improve this run : 15 frames (it was 16 but lost 1 due to frame rule)
  • Glitches used (copy of KFCMario run):
    • Walljumping:A tricks which could be used in many TAS run.
    • Press Left and Right simultaneously:It can quicker than press Right speeded-up.For example,If Mario land when the speed is 24,speed will change into 26 next frame you press Left and Right(Press Right only is 25).
    • Right screen scroll:Press Select and screen will scroll to right,then piranha plants can appear earlier.
Improvements: Well, Tehseven find the improvement and did 1-1 and 1-2 then paused for about long time project, then I downloaded his wip and continued the run. He used a new technic of starting level to optimise.
Suggested Screenshot: 15473 (again)
Thanks to KFCMario too for his input, I hex edit some, I hope he'll accept that :/

Nach: Accepting as improvement to existing run.
Ilari: Processing.

Last Edited by Ilari on 7/20/2013 6:52:54 PM
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