Submission #4177: Spikestuff's PSX Tekken 2 in 02:20.63

Console Sony PlayStation Emulator PSXjin v2.0.2 svn0
Game Version USA v1.1 Frame Count 8438
ROM Filename Tekken 2 (v1.1).bin Frame Rate 60
Branch Rerecord Count 10620
Unknown Authors Spikestuff
Game Tekken 2
Submitted by Spikestuff on 1/29/2014 5:24:09 AM

Submission Comments
Oh goodie. Oh boy. Oh, shoot me now.
Unknown module nicovideo

Teh Stuff:

  • Bios: SCPH1001 (NTSC bios)
  • Hardest Difficulty
  • Goes for in-game time
  • Goes for speed instead of entertainment aka going for Vault - If people find this entertaining then I'm pleased and I should shut up
  • lua used + created

Note:

When you're looking at the round times you will see spike times which means it's higher than 1.68, this is due to changing the input as it's either due to the AI charging or AI ducking during the slap or that the AI hits when Spinning Harakiri.

Round times:

ChallengerRound 1Round 2Total Time
Nina1.681.683.36
Michelle1.691.683.37
Lei2.981.694.67
Jack-21.701.683.38
Jun1.732.123.85
King1.721.653.37
Paul1.701.713.41
Kunimitsu1.721.723.44
Kazuya1.681.683.36
Devil2.091.683.77
Total18.6917.2935.98

Placed as Frame times:

ChallengerRound 1Round 2Frame Time
Nina101101202
Michelle101101202
Lei179101280
Jack-2102101203
Jun104127231
King10399202
Paul102103205
Kunimitsu103103206
Kazuya101101202
Devil125101226
Total112110382159

Quick Rundown on previous TASes:

The First submission used Law and had an in-game time of 1'43"81
The next submission used King which had an in-game time of 1'25"93
The third run (which was not submitted) used Yoshimitsu with an in-game time of 50"28.
This is a 35"98 TAS which uses the fastest moves of Yoshimitsu to finish of the fights.

Possible Improvements (with the joys of RNG):

  • During the first round with Lei it's possible to finish him in 147 frames (32 frame improvement) but all the frames are lost when you reach the first round of King.
  • Round 2 of Jun was only forced as there was no way to hit her faster.
  • Somehow it's possible to finish a round in 99 frames... which cannot be replicated anywhere else.
  • Shark Attack is the fastest move BUT when done on hard mode it's the easiest move to avoid.
  • Please, please, please, please, PLEASE! if you think you can improve on my errors complete the whole TAS it's a painful TAS to complete as it takes a long time to do.

Special thanks:

Cooljay for telling me to submit it, even if I doubted on the time.
FractalFusion for providing a Nico version.

Suggested Screenshots:

4703, 5397, 6684, 8327 (if allowed) 8761
I'm sorry if I disappointed anyone except for true.
By the way I voted meh

Noxxa: Judging.
Noxxa: While the run is improvable at a few points, it's already known an improvement is being worked on. For the mean time, this run is (just barely) good enough for publication. Accepting to the Vault.

Last Edited by ThunderAxe31 on 12/17/2021 6:47:01 PM
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