Submission #4184: mtbRc's DS Castlevania: Dawn of Sorrow in 03:30.71

Nintendo DS
baseline
DeSmuME 0.9.9
12606
59.82609828808082
2303
Unknown
Castlevania - Dawn of Sorrow (USA).nds
Submitted by mtbRc on 2/2/2014 4:48:00 AM
Submission Comments

Game objectives

  • Emulator used: desmume-0.9.9 and Advanced Bus-Level Timing OFF
  • Aim For Fastest Time
  • Uses zipping glitch
  • Manipulates luck
  • Takes Damage To Save Time

About the run

This is an improvement Version of My TAS. 1157frame was updated.This is based on zipping different from last time.

Tricks

Magic seal zipping

It will reappear, if Magic seal of Menu is taken out when it is in Out of Bounds by Axe or Cutall. However, Screen change is required.

Improvement points

  1. It changed to level up zipping and used Magic seal zipping. Thereby, exp acquisition became unnecessary.
  2. Movement of near entrance has been improved using exp acquisition having become unnecessary.
  3. The improvement of other thin paddle movements is several points.

Special thanks

  • McBobX: TAS which took in new movement was created first.
  • gocha: Most technology currently used by this TAS is built by him.Moreover,it was exerted for the improvement of DeSmuME.You could not make this TAS without him.
  • Kriole: Technology shown by 100% soul TAS , such as a random number method of preparation and motion cancellation, was greatly consulted.
  • KAZU:levelup zipping was found.

Noxxa: Judging.
Noxxa: Accepting as an improvement to the published movie.
Last Edited by adelikat on 10/15/2023 4:40 PM
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