Insert a terrible joke about Bishi Bashi 3 still not being submitted here
The Stuff:
- Bios: SCPH1000 (NTSC-J bios)
- Hardest Difficulty
- Goes for in-game time
- Goes for speed instead of entertainment aka going for Vault
- lua used + created
- Heavy Luck manipulation
I guess it's a Known record too now.
Placed as Frame times:
Challenger | Version 1 | Version 2 | Saved | Version 3 | Saved |
---|---|---|---|---|---|
Nina | 48 | 48 | 0 | 48 | 0 |
King | 48 | 48 | 0 | 48 | 0 |
Paul | 49 | 49 | 0 | 48 | -1 |
Eddy | 48 | 48 | 0 | 48 | 0 |
Hwoarang | 48 | 48 | 0 | 48 | 0 |
Xiaoyu | 51 | 51 | 0 | 48 | -3 |
Law | 72 | 50 | -22 | 48 | -2 |
Lei | 48 | 49 | 1 | 48 | -1 |
Heihachi | 73 | 48 | -25 | 48 | 0 |
Ogre 1 | 96 | 48 | -48 | 48 | 0 |
Ogre 2 | 54 | 46 | -8 | 46 | 0 |
Total | 635 | 533 | -102 | 526 | -7 |
I'll start with my Special Thanks because that's easy to do.
N?K for being a great partner for Tekken but not wanting to do this project as doing lucky is a pain in the ass to deal with.
AKheon for his update to Tekken Advance which introduces the change for fighters, 2 rounds to 1 for speed.
N?K for being a great partner for Tekken but not wanting to do this project as doing lucky is a pain in the ass to deal with.
AKheon for his update to Tekken Advance which introduces the change for fighters, 2 rounds to 1 for speed.
Anyways, what is this?
Harakiri (Seppuku) being OP. It's Tekken, if you haven't seen the previous or the other version then... SURPRISE! Or, something like that.
Paul is shit, let me just remind everyone about that. Paul is slow and sluggish and he doesn't have the fastest kill in Tekken 2/3 leave that for Yoshimitsu.
Harakiri (Seppuku) being OP. It's Tekken, if you haven't seen the previous or the other version then... SURPRISE! Or, something like that.
Paul is shit, let me just remind everyone about that. Paul is slow and sluggish and he doesn't have the fastest kill in Tekken 2/3 leave that for Yoshimitsu.
What has improved greatly is how to get these low in-game times. The original method was using AI manipulation with movement, but when NK and I were working on Tekken 2 + 3 we found out the Start button manipulated the AI in Tekken 3 but not in 2, so we experimented a bit with it and found out that 48 fights are possible to do.
So that's pretty much it. Instead of focusing on movements to create the luck the Start button was used to change the luck instead.
Note: The mucking around when Paused does not change the luck in any way. It's done for entertainment. I know right, entertainment in a thing which is focusing solely on speed and not the entertainment, it's a real shock.
Note: The mucking around when Paused does not change the luck in any way. It's done for entertainment. I know right, entertainment in a thing which is focusing solely on speed and not the entertainment, it's a real shock.
The one fight which will always have the problem is the second fight against Ogre, lag frames will occur there no matter what making the fight a little more annoying to deal with.
GoddessMaria: Judging~
GoddessMaria: Nice work, Spikestuff. Accepting as an improvement to Spikestuff & N?K's PSX Tekken 3 in 02:15.15.
fsvgm777: Processing.