Submission #5046: Spikestuff's N64 Fighters Destiny in 01:43.07

Nintendo 64
baseline
(Submitted: Fighters Destiny (USA).n64 USA)
BizHawk 1.11.6
6184
60
863
Unknown
Submitted by Spikestuff on 3/17/2016 1:45 PM
Submission Comments
...Wait, this is an N64 game...
Begins to panic
  • Difficulty: Hard
  • Annoyed Levels: Medium
  • Lack of Tekken: High
  • Focuses on Real-Time
Apologizes and Shoutouts to Samsara for being the user who made me curious, when it was accepted, I got extremely curious, 'cause I recalled something, during my spiking on Samsara's movie, so this ended up happening.
I had tabs, notes and other stuff on how each round was played, I kept improving on those rounds, each time, by a few frames.
In the end, the amount of pause buffs required to improve Real-Time? 3, the final 3 fights all required a pause buff to be executed, the rounds were much faster than not using any of it.
There isn't much to go on, except for well I HATE THAT CLOWN.

Fog: Judging...
Fog: Accepting for Vault.
feos: Pub?!
Last Edited by adelikat on 10/15/2023 11:14 PM
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