Submission #5177: TASeditor's N64 Ucchan Nanchan no Honō no Challenge: Denryū IraIra Bō in 05:56.65

Nintendo 64
(Submitted: Ucchan Nanchan no Honō no Challenge: Denryū IraIra Bō)
baseline
(Submitted: Ucchan Nanchan no Hono no Challenger - Denryuu Ira Ira Bou (Japan).n64 JPN)
BizHawk 1.11.6
21399
60
54880
Unknown
Submitted by TASeditor on 7/18/2016 2:33 PM
Submission Comments
A small improvement of 39 frames due to better optimisation.

Game objectives

  • Emulator used: BizHawk 1.11.6
  • Entertain without loosing time

Comments

Improvent table

oldnewabsoluterelative
l1 start770762-8
l1 end 19031881-22-14
l2 start32173196-211
l2 end 41144085-29-8
l3 start54305400-30-1
l3 end 76057570-35-5
l4 start89198884-350
l4 end 1095210914-38-3
l5 start1226612228-380
l5 mid 1407814039-39-1
l5 end 1532115284-372
l6 start1663516599-361
l6 mid11842418387-37-1
l6 mid21946919431-38-1
l6 end 2058820550-380
finish 2143821399-39-1

Tricks

Movement
X and Y speed are independent to each other. The values go from -20 to 19 u/f.
Lag
is usually compensated, all objects double their movement when a lag frame occured, but sometimes it fails.
The lag is inconsistend and copying inputs might not work.

Samsara: Judging.
Samsara: Accepting as an improvement to the published run. Upgrading to Moons due to good audience feedback. It's been downgraded back to Vault due to poor ratings.
Spikestuff: Publishing.
Last Edited by on 1/1/2022 6:13 PM
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