Submission #5345: fcxiaopengyou's NES Adventure Island IV in 16:19.22

Nintendo Entertainment System
baseline
(Submitted: Takahashi Meijin no Bouken Shima IV (J).nes JPN)
FCEUX 2.2.3
58850
60.0988138974405
37946
Unknown
Submitted by fcxiaopengyou on 1/1/2017 11:18 AM
Submission Comments

HAPPY NEW YEAR IN 2017!

Goals

  • Emulator used: FCEUX 2.2.3
  • Aims for fastest real-time
  • Takes damage to save time

Describe

I improve McBobX's movie 1047 frames.
Star is very hard to get, so as the last movie, I didn't use the stars. And I think that even with the stars also affects the overall entertaining.

What I do: improve the details.

Save lags: The game's lag system similar to adventure island 3, so I'm more easily save 40 frames.
Adjust the injured: Before get flying dinosaur, ensure maximum injured on the premise of the undead.
Boss fright: Compact to fright the boss.
Adjust the menu: Switch menu is two frames a cycle, so put start in last frame can input first frame to go.
Cancel the direction of the sled: The sled in accelerating state if continue to use the direction key, this will make it slow down.
Others: control flying dinosaur acceleration and wall position.

Screenshot

(in frame 50805)

feos: I see nothing to complain about, accepting as an improvement over [3296] NES Adventure Island IV by McBobX in 16:36.64.
Spikestuff: Published.
Last Edited by adelikat on 10/19/2023 4:45 PM
Page History Latest diff List referrers