Submission #5400: StarvinStruthers's GB The Little Mermaid in 06:42.23

Game Boy
baseline
(Submitted: Little Mermaid, The (USA).gb USA)
BizHawk 1.11.9.1
24024
59.7275005696058
17585
Unknown
Submitted by StarvinStruthers on 2/21/2017 12:57 PM
Submission Comments

FINAL INPUT FRAME: 24,104


very fun and simple to make
shoutouts to atroz for helping me with this
thanks to him and a little ingenuity
shaved 555 frames off my previous draft
almost all of those frames were saved in seahorse fight
compared to rta timing: ~6:20

GAME OBJECTIVES:

  • swim around
  • defeat ursula
  • live happily ever after with eric

EMULATOR USED:

  • bizhawk 1.11.9.1

MOVIE OBJECTIVES:

  • fast
  • manipulate boss rng

BOSS NOTES:

  • all bosses move and/or summon spawns on a timer
  • boss timers are affected by damage dealt to the boss
  • rng is easily manipulated with directional inputs during the right frames
  • some bosses it is faster to wait to deal damage as to not wait even longer for more ammo

SHARK:

  • 4 hp
  • spawns fish (no rng)

EELS:

  • 3 hp (2x)
  • spawns crabs (crab placement is rng)
  • crabs spawn when previous crabs leave screen
  • manipulate crabs to spawn them closer together
  • it seems the eels will move if you have not hit them for some time
  • i thought it would be fast to keep the eels in place but this fight proves otherwise
  • eels have very short iframes

WALRUS:

  • 4 hp
  • spawns shells or ice blocks (rng)
  • shells enable faster damage to walrus compared to ice blocks
  • was able to get all shells and no ice blocks

SEAHORSE:

  • 5 hp
  • spawns fish or spikes (rng)
  • cannot deal damage to seahorse with spikes
  • atroz gave me lemons
  • i made lemonade

URSULA:

  • 5 hp
  • spawns fish or seahorses (rng)
  • neither enemy spawn is faster or slower for dealing damage to ursula in this tas
  • can cause enemies to appear early by shooting extra shots

BIG URSULA:

  • 7 hp
  • spawns fish (fish coming from the right or left is rng)
  • the rng in this fight has no effect on time

CAN THIS TAS BE IMPROVED?:

  • the boss fights are the only critical parts of this game
  • i think the rng manipulations here are pretty solid
  • but there will always be something i'm sure i missed

screenshot frame 23,017

feos: Updating the movie with an 81-frame improvement, and accepting. Even though the NES run looks quite nice to me, it has a clear Vault rating, and this game feels like a downgraded NES one, so it will also go to Vault.
Fog: Processing.
Last Edited by adelikat on 10/20/2023 5:53 PM
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