I saved time here by delaying game start, which allows for different strategies in the stages.
Routing this game is pretty complicated, I think it would be a good target for some kind of automated approach, probably more time can be saved.
I also tried not to also be jumping to avoid the beeping sounds of the jumps which I found annoying. It's still annoying though.
Most importantly, the run now looks correct. The previous run was emulated horribly (even though surprisingly it still syncs on the current A2600 core.) This resulted in what is in my opinion the worst encode on the site. There are several other bad runs like this (Superman and Deodge'Em) but I so far can't improve them.
Fog: Judging.
Fog: Improved time, better emulation, what more can you ask for?
Accepting as an improvement to the previous publication.
thecoreyburton: Processing.