This took entirely too long, but it's done. Mega Man X, done ~77 seconds faster than wodball's second version.
- snes9x 1.43 WIP, no mods
- Abuses programming errors in game
- Takes no damage except where required by the plot (though I reserve the right to bend this rule)
- Aims for fastest time
- Shows off all bugs, oddities and general weird stuff I could find.
Thanks to blechy for some tips.
Major improvements over the currently published version:
- Overall movement and shooting optimizations
- Got through the title screen to Game Start/Password/Option faster
- Better route through the intro stage
- Flagrant abuse of the double-damage X-Buster trick
- Better mini-boss crushing strategies
- Ended movie as soon as possible
New glitches:
- The bug found in Mega Man 7 which lets you shoot an uncharged shot while charging (without losing your charge) also works in Mega Man X.
- In Boomer Kuwanger's stage with the lift.... well, you'll see....
Some kind of glitch might make snes9x crash when trying to view this movie. Sorry. Linux users are unaffected. Windows users can download a fixed version, or if you can use a hex editor, change
FF FF FF FF
near the top of the file to:
77 77 77 77
Bisqwit: Congratulations! This is the first MMX movie I actually like. :) Processing.