Game objectives
- Emulator: BizHawk 2.2.2
- Firmware: SCPH7003 (U)
- TAStudio
- Multi-disk Bundler
- Rom require: Valkyrie Profile (USA) (Disc 1) , Valkyrie Profile (USA) (Disc 2)
- Aim fastest
- Used corruption
- Best ending
Techniques and Tricks
- Join debug room: while saving game, make soft reset game (don't need must correct frame but must not too soon or not too late). It'll create a corrupt save file can help join to debug room
- Make best ending work: after make soft reset, just need change disk 2. In debug menu, select that option (I don't know what it's)
Notes
- Setup before start: in Multi-disk Bundler need setup Valkyrie Profile (USA) (Disc 1) at disk 1, Valkyrie Profile (USA) (Disc 2) at disk 2
- My movie file have wrong SHA1 because at previous it was created from only single disk 1 for my old run
- I was tested both J and U versions. J version have less than scenes but U version have early make save game
- After load corrupt save, all buttons config was changed. That's why I need change all them to default for can control to game
Chat
- Long time ago, I had meet this glitch when load game save. But at that time, I don't know what's it, why it happened. Even I lost my game save (I had angry, that's why I'm still remember now), I just think I'm unlucky. Recently, I had seen FF7 can join debug room and make end game soon. I have think maybe that stage I was found is debug room. I have plan make corrupt game save, and it workd
- This glitch possible do in real time, maybe can abuse to any speedrun (I'm not sure their rule have accept or not)
- This's true best ending because noone must die, and kissssssss :)
ThunderAxe31: Judging.
ThunderAxe31: The strategy used in this run does entirely consist in corrupting the save file by turning off the console while saving. The advantage is given by the fact that the player resulted as standing in the debug room, which is a game location that is not supposed to be accessible during normal play. From this room it's possible to make use of a hidden feature that allows to play any cutscene of the game, in this case the the best ending sequence.
For comfirming the validity of the glitch used, I've tried to reproduce it on real PlayStation. While I failed to trigger the cutscene menu, I was still able to access the debug room. You can watch a recording of the attempt here.
For what concerns entertainment, I have to note that the glitch is performed just by the precision of the reset command and some movements in order to avoid getting softlocked in the debug room, which isn't particular notable from an aesthetic point of view. For the rest, the movie is almost all cutscene, with barely any interactions.
Accepting for Vault.
fsvgm777: Processing.