Game objectives
- Emulator used: BizHawk-2.3
- Aims for fastest see ending. (Aims for fastest completion of Level 20)
- Manipulates Luck
- Uses a Reset Sequence
- Uses Left+Right
- Uses Player 2's controller
- Abuses Programming Errors
- Records submitted on TASvideos : #2250: CtrlAltDestroy's NES Dr. Mario in 01:12.83
This movie
- youtube : https://youtu.be/AdCzJ0nTvmU
- niconico : http://www.nicovideo.jp/watch/sm33553348
For those who do not know about this game
Dr. Mario is a simple puzzle game.
Dr. Mario periodically throws Megavitamins into the bottle.
Afterwards, the player can move and land them on Viruses, which spawn throughout the bottle.
By connecting a line of three or more halves of Megavitamins to a virus of the corresponding color, the Virus disappears.
Removing all viruses on the screen advances the player to the next level.
Completing level 20 is the ending.
Dr. Mario periodically throws Megavitamins into the bottle.
Afterwards, the player can move and land them on Viruses, which spawn throughout the bottle.
By connecting a line of three or more halves of Megavitamins to a virus of the corresponding color, the Virus disappears.
Removing all viruses on the screen advances the player to the next level.
Completing level 20 is the ending.
Notes
- There is no time difference by SPEED(MED/HI). LOW is slow because Mario's throwing action is long.
- The Down key reacts only even frames.
- The Left / Right key reacts in both even and odd frames.
- If you press A, B and Left key at the same time, you will move to left two times in the case of vertical.
Layout and pill sequence
Layout and pill sequence is determined when level is selected.
It does not change after it is decided once.
This is determined by the number of frames since the start of the game.
This record resets the frame by soft reset on the way and selects the optimum placement.
(Soft reset maintains level information,but do not maintain number of frames. In this way, you can select an arrangement that can not be selected normally.)
It does not change after it is decided once.
This is determined by the number of frames since the start of the game.
This record resets the frame by soft reset on the way and selects the optimum placement.
(Soft reset maintains level information,but do not maintain number of frames. In this way, you can select an arrangement that can not be selected normally.)
Remove glitch
"Remove glitch" occurs when 14 viruses are removed in one chains or if you remove many viruses at once.
When "Remove glitch" occurs, the behavior changes according to the direction in which the 14th virus removed.
If it removes vertically, all that one column will remove.
If it removes laterally, all removes from lower than that line.
After "Remove glitch", it sometimes freeze.
Freeze may be canceled by pressing the controller button of player 2.
Regarding the necessary buttons, the internal numerical value of the cross key and the column number
are likely to be related, but details are unknown.
If it removes vertically, all that one column will remove.
If it removes laterally, all removes from lower than that line.
After "Remove glitch", it sometimes freeze.
Freeze may be canceled by pressing the controller button of player 2.
Regarding the necessary buttons, the internal numerical value of the cross key and the column number
are likely to be related, but details are unknown.
Update battle
This record will be the update result of Dr.Mario done in Nico Nico.
All these records were done in July!
Updated date Time URL 2018/07/02-05:58 55.77 http://www.nicovideo.jp/watch/sm33457281 2018/07/02-21:26 46.94 http://www.nicovideo.jp/watch/sm33460051 2018/07/07-13:42 39.19 http://www.nicovideo.jp/watch/sm33485482 2018/07/07-19:14 30.83 http://www.nicovideo.jp/watch/sm33487351 2018/07/07-22:40 28.65 http://www.nicovideo.jp/watch/sm33488875 2018/07/09-00:39 28.62 http://www.nicovideo.jp/watch/sm33495763 2018/07/09-20:32 28.35 http://www.nicovideo.jp/watch/sm33499113 2018/07/09-22:18 27.02 http://www.nicovideo.jp/watch/sm33499986 2018/07/09-23:46 26.76 http://www.nicovideo.jp/watch/sm33500583 2018/07/10-03:20 26.69 http://www.nicovideo.jp/watch/sm33501321 2018/07/10-23:48 24.96 http://www.nicovideo.jp/watch/sm33505413 2018/07/11-01:57 24.83 http://www.nicovideo.jp/watch/sm33505980 2018/07/19-18:56 23.26 http://www.nicovideo.jp/watch/sm33551704 2018/07/19-23:19 22.96 http://www.nicovideo.jp/watch/sm33553348
I would like to thank the two people who participated in the update.
Thank you!
ThunderAxe31: Judging.
ThunderAxe31: The author stated in the submission text that there is no time difference between MED and HI speed, and I comfirm it. If the HI speed is set before resetting the console, the RNG won't be affected, and the TAS will resync, except for the necessity to change some inputs after triggering the Remove glitch, which doesn't affect completion time and it's trivial to fix. You can see the submitted movie resynced in HI speed here.
Since this movie doesn't feature any gameplay difference between using MED or HI speed, both are acceptable in this case. The difference in the ending cutscene is not a problem, since our difficulty guidelines are specifically referring to differences in gameplay. The ending cutscene for clearing Level 20 with HI speed could be considered as "best ending", however this doesn't mean much if the actual gameplay contents are completely redaundant; this movie can still obsolete a movie that starts from Level 20 HI speed.
Apart from what said above, I have to note that the submitted movie has been already bested, so I'm rejecting this submission for not beating all known records. Better luck next time!