Submission #6088: garland & ThunderAxe31's Genesis Golden Axe "The Duel" in 03:02.90

Sega Genesis
The Duel
(Submitted: The Duel)
(Submitted: Golden Axe (JU) (REV00) [!].gen any)
BizHawk 2.2.1
10960
59.922751013550524
10314
Unknown
Submitted by ThunderAxe31 on 9/1/2018 8:08 PM
Submission Comments

Movie goals

  • Emulator used: Bizhawk 2.2.1
  • Uses the character Tyris Flare
  • Beat "The Duel" mode as fast as possible

About the run

Long story short, I proposed to garland to help with improving the previous submission. Major improvements are in stages 2 and 4 by ThunderAxe31, and stage 7 by garland. The rest is all minor optimization in most stages, done by both of us.

About the strategy

I didn't struggled much for understanding the game mechanics. All I did was trying to manipulate the enemy behaviour better. I tried to hit both enemies with the first attack, as it's the most obvious time save, but I couldn't do in all stages, due to the different enemy behaviour.
I had to wait some frames before enterting stage 4 in order to manipulate RNG.

Damage of Tyris Flare's moves

  • 16 huge dropping stab
  • 12 reverse swing
  • 6 jump swing
  • 4 flying kick
  • 4 frontal stab (only against beasts)
  • 4 standing kick (only against beasts or during combos)
  • 4 throw
  • 2 most combo attacks

Useful RAM addresses (BizHawk .wch format)

SystemID GEN
00D164	b	s	1	68K RAM	enemy 1 health
00D1E4	b	s	1	68K RAM	enemy 2 health
00D264	b	s	1	68K RAM	enemy 3 health

Memory: Judging
Memory: Optimization seems good.
Now while the poll results were fairly positive, it seemed fairly repetitive to me, especially compared to the published movie. I asked for an explanation as to why people felt the way they did but did not receive anything. Given that this is a unique mode unlocked from the start with a clear ending however, it is still Vault eligible so that is where it is going.
Accepting to Vault.
feos: Pub.
Last Edited by adelikat on 10/27/2023 1:57 PM
Page History Latest diff List referrers