Note: Tired of copy pasting every publication, the autor of this submission (me) decided to be a little more concised for the comments. If you want a bigger and more detailed description of the game and its mechanics, please check my other submissions (and cancelled ones too if you want).
Final Fantasy Crystal Chronicles is a rpg created by Square Enix where you control a caravan and its members, and travel in a hostile world with dungeons and monsters. You collect drops of myrrh to protect your village, and go on a quest to find and destroy the source of the miasma that corrupts the world.
Sync Instructions
It's necessary to provide the game with a formatted memory card before being able to play the movie file.
- Set up a memory card in the Dolphin settings;
- Launch the game;
- When this screen appears, select the upper option twice and press X key;
- Now the movie file can be played.
Game objectives
- Emulator used: Dolphin 5.0
- Complete the game as fast as possible
- Don't use any glitch
Comments
For this any%, I chose the Selkie race, a physical fighter, in contrast of the Yuke used for my All Dungeon TAS. It's also really loved for RTA runs. For this run, I want to get the easiest strength artifacts, the fastest dungeons, and the most optimised money route. Indeed, since I'm a fighter, I need better weapons, and it costs a bit.
The japanese version is used because, since the food boosts stay on after loading zones, it's faster.
Stage by stage comments
River Belle Path
Pretty straightfoward, I just run to the boss. I collect the Shuriken artifact (strength +1)
Mushroom Forest
Biggest rng manipulation of the run. I need 3 silver/gold and 4 bronze to sell to be able to buy the Warrior's Weapon with alloy and iron. The fruit I used on the first dungeon stays here for more damage. I collect the Flametongue artifact (strength +2)
Cathuriges Mine
Warrior's Weapon is pretty strong, and it's faster to charge attack than autoattacking with the 3 attacks combo. I collect the Loaded Dice artifact (strength +2)
Goblin Wall
It's really important to collect the Master's Weapon here for later. I also drop an iron for money. I collect the Green Beret artifact (strength +1)
Tida
Here I take most of my most valuable items, to be able to finish the game. There are 4 worm antenna, worth 500 gil each. I collect the Twisted Headband artifact (strength +2)
Veo Lu Sluice
Veo Lu Sluice is faster than Moschet Manor by a margin. I collect the Ice Brand artifact (strength +2)
Mushroom Forest
I drop the mythril needed for creating my Master's Weapon. I collect the Maneater artifact (strength +1)
Selepation Cave
The Master's Weapon focus attack ends up slower than autoattacking. Again, like most dungeons, it's straight to the boss. I collect the Ogrekiller artifact (strength +2)
Daemon's Court
Golden lizardmen (with the keys) are manipulated on the right side of the map. I collect the Engetsurin artifact (strength +2)
River Belle Path
Easy peazy lemon squeezy. I collect the Double Axe artifact (strength +1)
Goblin Wall
I'm starting to think I'm a bit too vague for my comments. Maybe because most of the dungeons are just too straightfoward. I collect the Ashura artifact (strength +1)
Kilanda
I collect a blizzard magicite from the first chest, then kill a lava squirrel (forgot the name) to get a fire magicite. With them, I kill the lava ahriman, wich drops the artifact I want, Giant's Glove (strength +3)
Lynari Desert
I do all the complex steps of getting the unknown element as fast as possible. As soon as we have the element, we teleport out of the dungeon. No artifact is taken here.
Veo Lu Sluice
Heal a flower, pick a key, run away. Repeat 3 times. This is the place with the bigger possible timesave, approximately 2 seconds with a better boss rng. Nonetheless, the boss and his minions are eavily manipulated.
Mount Vellenge
I need a total of 70 strength. I take two +5 artifacts, and go straight for the boss. And what a boss. I hate it's hitbox lol. It's clearly slower than with Blizzaga, but not by much. The 2 other bosses are manipulated and beated more easily.
Other comments
The big difference with the All Dungeons and this TAS is the fact I use physical attacks. It creates some amazing bosses, wich need to be manipulated for a pleasing result.
Timesave exists in the form of better RNG mostly. Even if I manipulate a lot, it's clear improvements could be made. But not easily.
Special thanks
- Leossier, my best friend, always there for me
- The speedrunning community of FFCC. I have the chance to have found the Discord channel and talked to a lot of nice people. Hello to all of them
- The TAS community, wich is the reason this beautiful video can be made and published for others to see in the first place (a classic thanks)
ThunderAxe31: Judging.
ThunderAxe31: This movie is very optimized, as it's the result of great knowledge of the game and proficient TASing techniques, most notably route planning and RNG manipulation.
There wasn't much response from the audience, however I have to note that I found this movie much similar to the currently published "all dungeons" movies, so I'm assuming a similar entertaning value as well.
While there are no problems for the acceptability of this movie, I have to note how this submission affects the current state of the "all dungeons" branch. For more details, please read the judgment note for the latest "all dungeons" submission.
Accepting this movie for Moons and obsoleting the current "all dungeons" publication.
feos: Pub.