Submission #6291: Soig's NES Contra "pacifist" in 08:53.45

Console Nintendo Entertainment System Emulator FCEUX 2.2.3
Game Version JPN Frame Count 32060
ROM Filename Gryzor (J).nes Frame Rate 60.0988138974405
Branch pacifist Rerecord Count 33227
Unknown Authors Soig
Game Contra
Submitted by Soig on 3/8/2019 9:51:29 AM

Submission Comments
I've waited for half a month. Finally, Mars's has been published...
This movie improved 121 frames.
  • For publisher: Use this file please. There is a secret message at the movie's end. Which is same as my previous video.


  • Pacifist (Do not kill an enemy which can be avoided)
  • 2 players run
  • Uses death to save time
  • Luck manipulation

About improvement

  • Area 3: 11 frames ahead.
    • Before boss appears, I saved 2 frames. 2 jumps saved 1 frame each time. But area 3's and area 5's bosses appear in every 8 frames (8 framerule). And Mars608 used full framerule in previous run. So I used a pause in area 2. It cost 2 frames to instead of 2 lags. So the 2 frames saved.
    • Better boss fight. And 11 lags avoided.
  • Area 4: 1 frames ahead.
It's saved in boss fight.
  • Area 5: 52 frames ahead.
Died earlier at 2nd tank. And P1 rebirth when he can shoot boss.
  • Area 6: 2 frames lost.
Due to 2 more pause. But I win 2 frames by the better Y subpixel.
  • Area 7: 1 frame lost.
To wait P2's death. But better Y subpixel and fewer pause saves some time.
  • Area 8: 60 frames ahead.
Because 2 players don't have S gun. Bosses have lower HP.



  • 和平主义(不杀死任何一个可以避免的敌人)
  • 双人
  • 利用死亡节约时间
  • 运气操控


  • 第3关: 提升11帧。
    • 关口出现之前提升2帧。有两次跳跃,每次快了1帧。但第3关和第5关的关口的出现时间相隔8帧(8帧规则),而且Mars608把8帧规则用满了,所以我在第2关用了暂停,即2帧游戏内时间替代2帧实际时间。所以第3关关口提前2帧出现。
    • 更好的boss杀,避免了11帧lag。
  • 第4关:提升1帧。
  • 第5关:提升52帧。
  • 第6关:落后2帧。
  • 第7关:落后1帧。
  • 第8关:提升60帧。

Masterjun: Judging.
Masterjun: Waiting half a month before accepting, in case someone improves this submission.
Masterjun: Okay, doesn't seem like it. Accepting to Moons as an improvement to the previous run.
Spikestuff: I'm going to turn around to another submission after this.

Last Edited by on 1/1/2022 6:13 PM
Page History Latest diff