Submission #6664: janus's Genesis Phantasy Star IV in 1:25:35.45

Sega Genesis
(Submitted: Phantasy Star IV)
baseline
(Submitted: Phantasy Star IV (4) [!].bin USA)
Gens 11a
307730
59.922751013550524
42293
Unknown
Submitted by janus on 3/30/2020 7:09 PM
Submission Comments
In this final installment of the famous Phantasy Star series, the protagonist, while out on a routine assignment, uncovers evidence pointing to a sinister threat to the entire solar system. One thing leads to another and he and the rest of his party eventually find themselves fighting the root of all evil. Such a quest would normally take at least ten hours, but with copious amounts of luck manipulation, it can be reduced to just under an hour and a half.
Yes, yet another improvement. It had been a while since some people had found new ways to improve the game, namely escaping Igglanova and skipping the spaceship "docking" sequences. I finally decided to get back to it after the menu glitch run. After careful planning, here are the major changes
  • Igglanova: Once paralyzed, your team is able to escape! -1360 frames
But sadly, I had to catch up all these levels before the Juza fight. So at the entrance of Zio's Fort, I had lost about +1530 frames. But it was better than the next best thing, fighting sand newts on my way to Tonoe (over 2k frames loss). Sleeping in Kadary with the previous run would have been even longer (at least 600 frames).
  • Juza: It lasted only 4 rounds - just enough damage from tsu so Rika can finish him with an attack. -1151 frames
  • Gy-Laguiah: I got a little luckier than the previous run. -1252 frames
  • Zio: Another slight improvement, and Rika doesn't fail an attack. -1266 frames
  • Chaos Sorcerer: While Rika couldn't kill him on the first try, skipping the docking meant a net improvement. -1373 frames
  • DF I: Yet more luck (and less space docking). -1499 frames
  • Xe-La-Thul: The largest improvement. I skipped casting barrier AND I was able to manipulate the priests to ONLY attack. -2191 frames
  • Lashiec: It was a little harder to manipulate. - 2165 frames
  • DF II: I skipped casting shift on Rika. -2313 frames
  • DF III: Better manipulation by killing characters earlier. -2850 frames
  • Tower of Strength: always hard to manipulate because of Chaz. -2882 frames
  • Tower of Courage: manipulated killing characters earlier. -2950 frames
  • PD 1: I skipped casting saner since it would have been cancelled anyway. -3119 frames
  • PD 2: I got incredibly lucky by having Rika withstand a hit. -3478 frames
  • PD 3: Chaz, once again, drags me down. But I got the fight started the right way. Total saving (last hitting of a key) 3306 frames
Suggested frame: 10318, escaping Igglanova
Possible improvements: shorter time leveling up before Juza, have enough telepipes to warp to Esper Mansion to get Elsydeon (about 300 frames), better fight manipulation (especially xe-la-thoul; Chaz should have died earlier)

ThunderAxe31: Judging.
Last Edited by janus on 4/3/2020 10:51 PM
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