Submission #6691: ThunderAxe31's GBC Pokémon Puzzle Challenge "Puzzle mode, all levels" in 44:41.01

Console Game Boy Color Emulator BizHawk 2.3.1
Game Version USA Frame Count 160130
ROM Filename Pokemon Puzzle Challenge (USA).gbc Frame Rate 59.7275005696058
Branch Puzzle mode, all levels Rerecord Count 7663
Unknown Authors ThunderAxe31
Game Pokémon Puzzle Challenge
Submitted by ThunderAxe31 on 4/1/2020 2:11:03 AM

Submission Comments

Movie Goals

  • Beating the all Puzzle mode levels as fast as possible
  • Emulator used: BizHawk 2.3.1
  • Core used: GBHawk

Target Categories

  • Uses a game restart sequence
  • Genre: Puzzle

About the movie

This is very similar to the SNES submission, except that the move glitch isn't available here. Also, I used a lot of soft resets to save dialogue time, but for some reason there are places where it was slower due to loading times, and that's why I didn't do it everywhere.

Minor frame-perfect trickeries

4-6, 5-4, 5-5, extra 5-6, extra 5-7, extra 6-1

Unintended solutions

Note that this section doesn't list all the minor frame-perfect tricks.


Made the first block fall on the left and then grab it again while it's falling.


Another example of a block grabbed in mid-air while it's falling.


It's hard to explain. Ok.

extra, 2-1

Using a spare move to avoid a combo that would break the required chain.

extra, 2-10

Level beaten with 1 spare move left due to a programming overlook.

extra, 3-1

Stop the fall of a block by moving another one under it at the right moment.

extra, 5-8

Actual alternate solution, it can be used in a casual play.

Memory: Judging
Memory: Optimization appeared good.
There weren't any posts here from the audience, but the votes were not all that positive. I felt the TAS was largely repetitive, with only a few mildly interesting moments at best.
Accepting to Vault as a new branch.
Spikestuff: Publishing

Last Edited by on 1/1/2022 6:13 PM
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