Submission #7109: Xipo's NES Mitsume ga Tooru in 15:59.15

Nintendo Entertainment System
baseline
(Submitted: Mitsume ga Tooru (J) [!].nes JPN)
FCEUX 2.3.0
57644
60.0988138974405
19994
Unknown
Submitted by Xipo on 4/23/2021 5:42 PM
Submission Comments
  • Aims for fastest time
  • Takes damage to save time
  • Abuses programming errors in the game
  • Manipulates luck & lag manipulation
  • Genre: Platform
  • Genre: Shooter
This tas is 626 frames(10.5 seconds)faster than the previous published [985] NES Mitsume ga Tooru by Xipo in 16:11.17,and 126 frames(2 seconds)faster than #7102: J.Y's NES Mitsume ga Tooru in 16:01.25 in Workbench.
This game is simple,You can enjoy this tas easly.I will talk about tips and glitch in this run.
Official secrets/incantation.As you can see,I recite a spell at the beginning,then I get many coins.That's right,it's Official debug as Konami Contra ↑↑↓↓←→←→BA.Although I became a rich boy,I've never spent extra money.Clear those input will not effect this run.
X&Y positions will reset/clear,when hero boy enters shop.So keep X positions lower when entering shop,the loss is lower.There is a lot of inertia in this game.Different from other games,if you want to slow down,stop is more effective than pressing Back.Every bullet will attack 1Hit,but you can't fire continuously even you are close enough.Red spear will attack 2Hit every five frames.So the most important thing is to cooperate with each other.
Glitch 1:Cross Wall.You can see it in Frame 30980-31280.The principle is very simple,you can cross wall by red spear in specific site,the premise is that wall is enough thin.Unfortunately,this glitch doesn't make much sense at least for now.Maybe someone can have a new idea in the future.
Glitch 2:Clear All.Forum/Topics/18982 ,in this topic,Koh1fds gave us an amazing idea.I have edited file,you can down this glitch here.My explanation is that calling Golden Rooster in particular situations will make $0095 255.$0095 determines whether the enemy will appear or not.Unfortunately,this glitch doesn't make much sense in tas,since it will waste more time.
Glitch 3:Clear Column.You can see this Glitch in Frame 7240-7400.I have edited file,you can down this glitch here .In this file,I clear two columns.$00A3、&00A5 decision two columns separately.Program will run a extra jump and make $00A3、&00A5 224,when waterfall is in a special period.The question is, who control waterfall.Of course,it's entire counter $0000.Theoretically,I can clear more columns,but it will waste more time.
x position:0063x speed:0067x speed buff:007Ey position:0065
enemy HP:0668-066F
red spear x position:0547red spear y position:0587red spear power:0088
entire counter:0000clear all:0095clear column:00A1-00A8

GoddessMaria: Judging.
Memory: Canceling since user is now banned
Last Edited by adelikat on 8/29/2023 12:19 AM
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