We improved previous TAS by 28 frames.
https://www.bilibili.com/video/BV14b4y1Y7Q8 We decided to begin this TAS because of the new wall piercing skills found by 音之王. Using this technique, we achieved a 12 frame improvement in stage 5. Of course, we have carefully studied the previous TAS, and got some new improvements.
At frame 5745, the previous TAS go through the wall at a higher place and fall directly on the platform. We chose to go straight through the wall and press the opposite direction 1 frame in the air. It saved 1 frame.
At frame 5918, we let the character climb up 2 pixels and then jump. This allows the character to reach the abscissa of 127 before landing. It saved 2 frame.
At frame 7228, because the previous improvement value is odd, there is 1 frame deviation of the injury time of the character here. It saved 3 frame.
BOSS fighting: Saved 2 frame.
At frame 18599, we used the character's instant invincibility to pass through the bullet, this causes the character to eject to the right after injury. It saved 1 frame.
At frame 19568, We let the character enter the falling process and then release invincible skills. It saved 1 frame.
At frame 21356: Use the new wall piercing technique to get a 12 frame increase.
At frame 28603, After injury can enter the next scene 1 frame in advance.
At frame 29876, because the previous improvement value is odd, there is 1 frame deviation of the injury time of the character here. One pause is reduced here. It saved 3 frame.
Final BOSS: 3 frame quick at the 2nd form. But only 2 frame was kept to the final.
Special thanks: 音之王
Screenshot suggest is 19581F.
Samsara: Setting to Delayed, pending a possible improvement file or new submission.