Submission #728: sliverjazz's SNES NBA Hangtime in 14:04.77

Super Nintendo Entertainment System
baseline
(Submitted: NBA Hang Time (U).smc US)
Snes9x 1.43
50686
60
5785
Unknown
Submitted by sliverjazz on 6/26/2005 8:47 PM
Submission Comments
Every single thing you do determines where the computer goes and if a shot goes in. How long you wait to knock an opponent down has something to do with if the opponent falls or doesnt turn over the ball. So much randomness means this would be a fun competition game for people to try and beat the records.
  • Quarter 1 106-0 106 Points scored
  • Quarter 2 218-0 111 Points scored
  • Quarter 3 316-0 98 Points scored
  • Quarter 4 409-0 93 Points scored
3 goals for someone to beat this would be:
  • 1)Most scored in a quarter (111)
  • 2)Most scored total in a game (409)
  • 3)Improvement on the lowest scoring quarter (93)

Truncated: Everybody seems to agree that this was a bad idea for a movie. After the five first dunks, you have basically seen all of what's going to happen - far too repetitive. Rejecting.
Last Edited by on 1/1/2022 6:13 PM
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