Submission #7574: Spikestuff's Flash 20 Lockers Room Escape in 00:30.63

(Link to video)
Adobe Flash
baseline
libTAS 1.4.3 + ruffle-nightly-2022-06-07
735
24
410
PowerOn
Submitted by Spikestuff on 7/4/2022 5:19:36 PM
Submission Comments
Using the site's name of the title, and not whatever the splash is showing.
20 Lockers Room Escape is an escape room game where you only need to check 14 of them instead. Why did I do this?
This is the route that was used to escape, get used to seeing the word "key":
  • D - 1999 // Bump Key
  • G - 1750 // Hammer // Hammer -> Key
  • AA - Bump Key + Hammer // Key
  • FF - (G's) Key // Bear Eyes -> 1020 (Required)
  • B - 1020 // (AA's) Key -> Diamond
  • H - Diamond -> Red / Blue / Yellow -> Key
  • BB - (H's) Key -> Key
  • DD - (BB's) Key -> Digging Bar
  • A to J Side - Left Corner // Digging Bar -> Key
  • I - 1486
  • J - Blue / Yellow / Red
  • CC - (Corner) Key -> Triangle
  • GG - Triangle // Semi Circle and Star
  • HH - Bump Key + Hammer // Star + Triangle + Semi Circle (Required)
  • A - 7707 // Iron Nail
  • I/J - Digging Bar (Middle) -> Hammer (Left) -> Iron Nail (Top Left) -> Done
To specify the "Required" you can almost play this entire escape room without checking certain lockers which contains certain combinations (there's a Diary in one of the lockers). I just basically removed every single un-required thing about this game such as the Diamond which can be replaced by a Ruby.
Everything's already known as everything is static to begin with.

Extra comments

feos is accountable for this being submitted.
<Spikestuff> To me it sounds like you want another escape room type game.
<feos> ohyes
<Spikestuff> feos is accountable for this, everyone saw it.
<feos> I absolutely am!

Info Teddy: Claiming for judging.
Info Teddy: Short and sweet, syncs and runs. Accepting to Standard.

despoa: Processing... Unable to dump properly. Dropping.
fsvgm777: Got it to dump properly. Processing.
Last Edited by fsvgm777 on 8/6/2022 8:44 AM
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