Submission #7796: Spikestuff's Flash Beach Bowling in 01:10.83

Adobe Flash
baseline
(Submitted: beach_bowling.swf unknown)
libTAS 1.4.4 + ruffle-nightly-2022-10-10
4250
60
77
PowerOn
Submitted by Spikestuff on 11/11/2022 8:08 AM
Submission Comments
I figured out how to make a perfect game bowling non-trivial... by breaking the 10th frame.
So to those at home, who have never played bowling. If you didn't know. A perfect game is 300. THIS IS 330.
This isn't Ruffle exclusive as a note, it does work on standalone Flash.
The other thing to note, is that you can only bowl (when aiming for strikes) 12 times, exceeding that limit will hardlock the game, even though you can get a higher score this is not an endpoint. So, 330.

Samsara: Claiming for judging.
Samsara: Despite that note about non-triviality in the submission text, we do still need to officially stamp out triviality and make perfect score bowling completely acceptable. Setting to Delayed pending the results of that discussion. The results are in! Accepting! I'm removing the "perfect game" branch, as I'm not sure if it's necessary.
fsvgm777: Processing.
Last Edited by fsvgm777 on 1/1/2023 2:09 PM
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