Submission #779: fuzi2's SNES Prince of Persia in 34:41.38

Super Nintendo Entertainment System
baseline
(Submitted: Prince of Persia (J).smc Japan)
Snes9x 1.43
124883
60
5033
Unknown
Submitted by fuzi2 on 8/9/2005 1:56 PM
Submission Comments
This game is one of my favorite game. I am interested in how long I finish this game by tool-assisted play, and I made this movie.
I save time mainly by running jump. This action is useful for going through the enemy and finishing fight quickly. I am damaged from the enemy in parts because I prevent the enemy from moving ahead and quickly drop or corner the enemy. As a result, I save time.
  • I use snes9xw-improvement7 (use WIP1 timing, fake mute desync workaround, sync samples with sound CPU)
  • Takes damage to save time
  • Aims for fastest time
  • Uses no passwords
  • Abuses programming errors (In five continuous fights of level 19, when the following enemy shows up, I jump. Then the enemy dies immediately. But, this bug cannot be used for the first enemy.)
This movie's time
Level 1  0:27    Level 11 1:15
Level 2  1:20    Level 12 0:56
Level 3  1:39    Level 13 3:00
Level 4  1:07    Level 14 1:54
Level 5  1:41    Level 15 2:31
Level 6  1:19    Level 16 1:35
Level 7  1:34    Level 17 0:55
Level 8  1:48    Level 18 3:15
Level 9  1:06    Level 19 3:23
Level 10 1:43    Level 20 0:04
Because I am not so good at English, I use machine translator and English-Japanese dictionary. I am sorry when this comments and explanations are incomprehensible.

Bisqwit: Welcome, thanks, and don't sweat. :) I reformatted this submission slightly so it's better readable.
fuzi2: Because SprintGod's movie is faster than this,I cancel this.
Last Edited by on 1/1/2022 6:13 PM
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