Welcome back to death. How may be of service to your demise?
Immediately out of the gate, I need to go through the prerequisites, this is a modified flash file.
It is modified due to the non-deterministic loading thanks to the Newgrounds API.
You cannot nuke the internet, as that will result in a longer load in Ruffle comparatively to flash which loads the title instantly.
It is modified due to the non-deterministic loading thanks to the Newgrounds API.
You cannot nuke the internet, as that will result in a longer load in Ruffle comparatively to flash which loads the title instantly.
So how does one remove things and what's removed?
Firstly you need JPEXS Free Flash Decompiler. After grabbing a clean version of the game only one thing need to be adjusted, both need to be removed.
Firstly you need JPEXS Free Flash Decompiler. After grabbing a clean version of the game only one thing need to be adjusted, both need to be removed.
Under the "frames" folder in frame 1, remove:
Scripts frame 1; PlaceObject2 (1134: APIConnector) (:APIConnector) Depth: 148 (ads)
Scripts frame 1; PlaceObject2 (1134: APIConnector) (:APIConnector) Depth: 148 (ads)
This will get the game running immediately without issue.
This is an improvement to the currently published run most thanks due to changing the System Time to get a better King, and a better enemies to deal with.
Ideally in this title you want to kill the King ASAP with no delay prior, this is one of the major differences to the current publication.
Ideally in this title you want to kill the King ASAP with no delay prior, this is one of the major differences to the current publication.
After killing the King you are automatically given a Murderer with the mace, this is set.
The best course on what to do is delay the amount of people you throw into the dungeon, so delaying that, and our own death was in order here.
The killer needed to be thrown before a certain point, otherwise I would not be given the red vial as without that, you will die at the archway which leads to the throne room, but also not too late otherwise you'll only receive the poison (green) vial.
The best course on what to do is delay the amount of people you throw into the dungeon, so delaying that, and our own death was in order here.
The killer needed to be thrown before a certain point, otherwise I would not be given the red vial as without that, you will die at the archway which leads to the throne room, but also not too late otherwise you'll only receive the poison (green) vial.
After being given the red vile, you're given two more murderers on you being the Jester and the Bad Doctor before returning to (in this System Time) the Murderer with the Mace. However, we never see the Murderer again, and instead have to deal with the quicker killing Jester and the slow reacting Bad Doctor. Timing the throw on the Jester is where the input ends as no input is needed to remove the Bad Doctor as throwing him out early will only bring the Murderer, and also wasting time by looking at the (fun)dungeon twice.
Special Thanks
Thanks to p0008874 mainly for the prerequisites heads up, although I singled out the other one in the submission.
Without that I would've probably been stuck in the same limbo land as One Chance but struggling further to find what to remove.
Thanks to p0008874 mainly for the prerequisites heads up, although I singled out the other one in the submission.
Without that I would've probably been stuck in the same limbo land as One Chance but struggling further to find what to remove.
feos: Claiming for judging.
feos: Accepting over [4902] Flash MURDER by p0008874 in 01:31.96.
despoa: Processing...