Submission #7990: Cetlan's SNES Donkey Kong Country 2: Diddy's Kong Quest "MinimumBananas%" in 1:11:37.87

(Link to video)
Super Nintendo Entertainment System
(Submitted: Donkey Kong Country 2 - Diddy's Kong Quest)
MinimumBananas%
BizHawk 2.8.0
258297
60.0988138974405
25323
PowerOn
Donkey Kong Country 2 - Diddy's Kong Quest (USA) (En,Fr) (Rev 1).sfc
Submitted by Cetlan on 1/23/2023 7:24:26 AM
Submission Comments
Donkey Kong Country 2: Diddy's Kong Quest | MinimumBananas% (glitchless) by Cetlan
  • Game description: Donkey Kong Country 2: Diddy's Kong Quest is a 2D side-scrolling platformer in which the player controls either Diddy Kong or his childhood friend Dixie Kong through 52 varying levels over eight different worlds. The main objective of the game is to rescue Donkey Kong from King K. Rool.
  • Objective: complete the game with the least amount of bananas
  • Emulator used: BizHawk 2.8.0
  • Rom used: Donkey Kong Country 2 - Diddy's Kong Quest (USA) (En,Fr) (Rev 1).sfc
Important notes:
  • Game breaking glitches and glitches in general are avoided
  • Programming errors are avoided
  • Hits are taken to boost speed, get to places, skip bananas
  • 0 deaths
  • No saves and/or restarts
Reason for doing this movie I found a channel doing this challenge to complete the game with the least amount of bananas in DKC2, so I decided to make my first TAS based on this challenge to see how much I could optimize his strats and final result. Check his video out 👍
This TAS took me around five days to complete:

ikuyo: Claiming for judging.
ikuyo: First off, we apologize for the delay on judging this submission.
To the point, however, this submission has several problems. For starters, no definition of "glitchless" is provided for this game, and no definition exists within the larger DKC2 speedrunning community. As the author of this movie, you're expected to provide as much information and context for judges as possible.
Regardless, a look at this movie reveals several instances of suboptimal play, both in terms of gameplay execution and goal-related planning. With some research (DKC2 is one of the best documented speedgames out there, thanks to an active speedrunning community and several publications on this site among others), this movie can be greatly improved both in terms of overall movement and goal. Most critically, Kannon's Klaim can be beaten with one less banana by using a strategy similar to the one done in any% RTA runs: https://www.youtube.com/watch?v=i4CGLNlu5g8
Rejecting for suboptimal play.
Last Edited by ikuyo on 4/30/2023 1:21 AM
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